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My Beef with Social Skills
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<blockquote data-quote="Frostmarrow" data-source="post: 3016026" data-attributes="member: 1122"><p>-Ah finally someone addresses this problem. I agree completely. I'm being mocked (in a most friendly way) by my group because I feel, like the OP, about social skills.</p><p></p><p>What I've found, when being a stickler for 'social' dice rolls, is that my players stop trying. They only rarely approach NPCs with questions because it's not worth the trouble to make speeches or socially interact, when there is a large risk it will all have been in vain due to a single die roll. -And I don't blame them. Still they like us to stick with the RAW. This puzzles me.</p><p></p><p><span style="color: SlateGray">There could be something else. I read somewhere that charming people is all about four things: Jokes, Intimidation, Flattery, and Coercion. People will respond differently depending on personality but it all looks viable to me. Some will love you if you make them laugh, others will stay loyal to you if you boss them around. Some will protect you if they get your admiration, and still others you just need to wear down, to control. Try it out. Mix and match but don't forget to pay attention to the charmee.</span></p><p><span style="color: SlateGray">There must be a system in there worth using for an RPG.</span></p></blockquote><p></p>
[QUOTE="Frostmarrow, post: 3016026, member: 1122"] -Ah finally someone addresses this problem. I agree completely. I'm being mocked (in a most friendly way) by my group because I feel, like the OP, about social skills. What I've found, when being a stickler for 'social' dice rolls, is that my players stop trying. They only rarely approach NPCs with questions because it's not worth the trouble to make speeches or socially interact, when there is a large risk it will all have been in vain due to a single die roll. -And I don't blame them. Still they like us to stick with the RAW. This puzzles me. [COLOR=SlateGray]There could be something else. I read somewhere that charming people is all about four things: Jokes, Intimidation, Flattery, and Coercion. People will respond differently depending on personality but it all looks viable to me. Some will love you if you make them laugh, others will stay loyal to you if you boss them around. Some will protect you if they get your admiration, and still others you just need to wear down, to control. Try it out. Mix and match but don't forget to pay attention to the charmee. There must be a system in there worth using for an RPG.[/COLOR] [/QUOTE]
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