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My Beef with Social Skills
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<blockquote data-quote="kigmatzomat" data-source="post: 3018836" data-attributes="member: 9254"><p>I use the mechanics slightly differently depending on the player. </p><p></p><p>Some people suck at social encounters but want a social character. So in those cases I have them explain the salient points they wish to make in an encounter and then roll their dice. The result of their roll indicates how their character executed on the intent. I then speak as the character, so they can hear what it sounds like. Many of them gradually evolve into the dramatic AC!-tor type.</p><p></p><p>For the more dramatic AC!-tor types, I have them roll the dice first and trust them to RP the result. They get their drama-kick but are still working within the bounds of the character. The ones that argue I just look at and say "it's okay if you don't think you can role-play to a specific level." They take it as a challenge and RP the 5s, 10s, 15s, and 25s quite well. </p><p></p><p>Lastly, I recognize the difference between presentation and content. Diplomacy is the way you say something, content is what you say. Good content can sometimes trump a crappy diplomacy check. "Yes, he was a boorish little git, but it doesn't change the fact that he was right." By the same token, crappy content can't always be saved by good diplomacy. "While your words were flowery, the message was still a load of manure."</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 3018836, member: 9254"] I use the mechanics slightly differently depending on the player. Some people suck at social encounters but want a social character. So in those cases I have them explain the salient points they wish to make in an encounter and then roll their dice. The result of their roll indicates how their character executed on the intent. I then speak as the character, so they can hear what it sounds like. Many of them gradually evolve into the dramatic AC!-tor type. For the more dramatic AC!-tor types, I have them roll the dice first and trust them to RP the result. They get their drama-kick but are still working within the bounds of the character. The ones that argue I just look at and say "it's okay if you don't think you can role-play to a specific level." They take it as a challenge and RP the 5s, 10s, 15s, and 25s quite well. Lastly, I recognize the difference between presentation and content. Diplomacy is the way you say something, content is what you say. Good content can sometimes trump a crappy diplomacy check. "Yes, he was a boorish little git, but it doesn't change the fact that he was right." By the same token, crappy content can't always be saved by good diplomacy. "While your words were flowery, the message was still a load of manure." [/QUOTE]
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