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My Beef with Social Skills
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<blockquote data-quote="Hussar" data-source="post: 3021520" data-attributes="member: 22779"><p>Something I would point out with the skills as well. There is nothing stopping the other characters from "aiding another" when it comes to these skills. Now, you can involve the entire table instead of one player just talking to the DM.</p><p></p><p>Take Intimidate for a second. Assuming the four PC party is trying to intimidate that captive into doing something, wouldn't it make more sense for one guy to do the rolling while the other three aid another? Nothing like a +6 on your score to overcome that bit of recalcitrance. Got a familiar? Get him in on the act. I dunno about you, but a snake can be pretty darn scary. The druid's wolf can likely help out as well.</p><p></p><p>Like Zardoz said, the players can use the rules to get the results they want. And I think that that, more than anything, raises some DM's hackles.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3021520, member: 22779"] Something I would point out with the skills as well. There is nothing stopping the other characters from "aiding another" when it comes to these skills. Now, you can involve the entire table instead of one player just talking to the DM. Take Intimidate for a second. Assuming the four PC party is trying to intimidate that captive into doing something, wouldn't it make more sense for one guy to do the rolling while the other three aid another? Nothing like a +6 on your score to overcome that bit of recalcitrance. Got a familiar? Get him in on the act. I dunno about you, but a snake can be pretty darn scary. The druid's wolf can likely help out as well. Like Zardoz said, the players can use the rules to get the results they want. And I think that that, more than anything, raises some DM's hackles. [/QUOTE]
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