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My beefs with D20
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<blockquote data-quote="Numion" data-source="post: 1339165" data-attributes="member: 124"><p>Actually 3E system is a step to the opposite direction from that. Former editions tended to have different rules for different situations - thief does something on a percentage roll, dwarf rolls a d6, and all that. Different rules for different eventualities. </p><p></p><p>3E is mostly d20 + modifiers. Much simpler imo. Even though there's lot of material in the books, I've noticed I have to consult the rulebook less often than in other games. DMG I usually just consult for the exp table, for example (once or twice a session). </p><p></p><p>And that was about D&D. D&D != d20. d20 is supposed to be full of rules to make it versatile. All do not have to be used for a specific RPG using d20. (Like Cthulhu d20, which is mostly fluff.) But because people generally don't know the difference between d20, D&D and other RPGs using d20 system this will probably fall to deaf ears.</p></blockquote><p></p>
[QUOTE="Numion, post: 1339165, member: 124"] Actually 3E system is a step to the opposite direction from that. Former editions tended to have different rules for different situations - thief does something on a percentage roll, dwarf rolls a d6, and all that. Different rules for different eventualities. 3E is mostly d20 + modifiers. Much simpler imo. Even though there's lot of material in the books, I've noticed I have to consult the rulebook less often than in other games. DMG I usually just consult for the exp table, for example (once or twice a session). And that was about D&D. D&D != d20. d20 is supposed to be full of rules to make it versatile. All do not have to be used for a specific RPG using d20. (Like Cthulhu d20, which is mostly fluff.) But because people generally don't know the difference between d20, D&D and other RPGs using d20 system this will probably fall to deaf ears. [/QUOTE]
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