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<blockquote data-quote="Arbiter of Wyrms" data-source="post: 1835234" data-attributes="member: 18021"><p>The recent "relaunch" of both Dragon and Dungeon had me worried. I didn't, and still don't, like the new mastheads. I do recognize the need to appeal to the newsstand buyer, though, and I respect it. When it comes to a choice between a neato masthead and more players in the game, I'll happily take the latter. Some of the material I liked best about Dragon was moved to Dungeon, and that worried me a bit, too. </p><p>Resubscribing to Dungeon, I found that the new, more consistent, format is a vast improvement. </p><p>As for Dragon, I have to say that it is the only magazine from which I always read and enjoy the letter from the Editor. </p><p>The Features are the Features. They make any particular issue memorable because they're great or they're terrible, or, more often, they're better that mediocre. The point is, I subscribe beacause of the regularly appearing columns, Table Talk, to an extent, and especially, Familiars.</p><p>Amongst Table Talk: First Watch can go, as far as I care. Better, more timely, more in-depth, and varied resources on new and upcoming releases is readily available online. I'm glad that some people enjoy WotC's miniatures game, but to me, they're just miniatures for my D&D game. Under Command is the one part of the magazine for which I never have any use. Silicon Sorcery brings interesting new monsters, spells and magic items to the game frequently enough that I like its continued presence, but I was thinking that maybe, once you've gotten rid of Under Command, there might be room for a "Celluloid Sorcery" column, eliminating the need for me to stat out every cool movie monster and weapon I see in the coolest new action movies. Think Samael from <em>Hellboy</em>. Think of the mask Jim Carrey wears in <em>The Mask</em>. Think of the potion that Dr. Jekyl drank to become the Mr. Hyde we see in <em>Van Helsing</em>. Think how nicely this column would sandwich between Silicon Sorcery and the equally excellent and useful A Novel Approach. The comics are indespensible. Zogonia, Nodwick, Dork Tower: How could we ever do without? What I love about the Familiars columns is the consistancy. A monster in Ecology, Spells in Spellcraft, tactis, feats, items, a single prestige class, a new race (my wife loves new PC races); they're all terrific. I'm very impressed with the single page Class Acts, but I wonder how long you can keep up the pace and the quality. I wonder, too, why we don't see the psionic classes represented. Maybe they could appear on a rotating basis with classes like the Hexblade, the Favored Soul, and those niche PC classes from WotC's forthcoming books.</p><p>What I could have said in far fewer words is that I'm enormously pleased with the new Dragon, and I hope that Paizo keeps the familiars as they are and concentrates on tweaking Table Talk.</p><p>Ray Newland</p><p>via ENWorld</p></blockquote><p></p>
[QUOTE="Arbiter of Wyrms, post: 1835234, member: 18021"] The recent "relaunch" of both Dragon and Dungeon had me worried. I didn't, and still don't, like the new mastheads. I do recognize the need to appeal to the newsstand buyer, though, and I respect it. When it comes to a choice between a neato masthead and more players in the game, I'll happily take the latter. Some of the material I liked best about Dragon was moved to Dungeon, and that worried me a bit, too. Resubscribing to Dungeon, I found that the new, more consistent, format is a vast improvement. As for Dragon, I have to say that it is the only magazine from which I always read and enjoy the letter from the Editor. The Features are the Features. They make any particular issue memorable because they're great or they're terrible, or, more often, they're better that mediocre. The point is, I subscribe beacause of the regularly appearing columns, Table Talk, to an extent, and especially, Familiars. Amongst Table Talk: First Watch can go, as far as I care. Better, more timely, more in-depth, and varied resources on new and upcoming releases is readily available online. I'm glad that some people enjoy WotC's miniatures game, but to me, they're just miniatures for my D&D game. Under Command is the one part of the magazine for which I never have any use. Silicon Sorcery brings interesting new monsters, spells and magic items to the game frequently enough that I like its continued presence, but I was thinking that maybe, once you've gotten rid of Under Command, there might be room for a "Celluloid Sorcery" column, eliminating the need for me to stat out every cool movie monster and weapon I see in the coolest new action movies. Think Samael from [I]Hellboy[/I]. Think of the mask Jim Carrey wears in [I]The Mask[/I]. Think of the potion that Dr. Jekyl drank to become the Mr. Hyde we see in [I]Van Helsing[/I]. Think how nicely this column would sandwich between Silicon Sorcery and the equally excellent and useful A Novel Approach. The comics are indespensible. Zogonia, Nodwick, Dork Tower: How could we ever do without? What I love about the Familiars columns is the consistancy. A monster in Ecology, Spells in Spellcraft, tactis, feats, items, a single prestige class, a new race (my wife loves new PC races); they're all terrific. I'm very impressed with the single page Class Acts, but I wonder how long you can keep up the pace and the quality. I wonder, too, why we don't see the psionic classes represented. Maybe they could appear on a rotating basis with classes like the Hexblade, the Favored Soul, and those niche PC classes from WotC's forthcoming books. What I could have said in far fewer words is that I'm enormously pleased with the new Dragon, and I hope that Paizo keeps the familiars as they are and concentrates on tweaking Table Talk. Ray Newland via ENWorld [/QUOTE]
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