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General Tabletop Discussion
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My biggest gripe with 5e design
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<blockquote data-quote="Oofta" data-source="post: 7853891" data-attributes="member: 6801845"><p>I hated level drain. Failing a save and dying was a horrible mechanism. Failing a save and immediately being turned to stone sucked. Losing that item that I risked everything to get because it failed a save after I got hit by a spell was lousy. I could go on.</p><p></p><p>As a DM back in the day I never used monsters that did things like that because I hated the repercussions to the game and the permanent impact that had on players that did nothing wrong but happened to roll poorly on a saving throw.</p><p></p><p>As far as 5E only being HP you're ignoring all the conditions that can be inflicted from blinded to unconscious. Do we get multiple saves for some conditions? Yes. I think that builds tension. It also means that DMs like me, will actually monsters that have special damage types when I didn't in the past.</p><p></p><p>So what am I missing? The rules changed because the majority of people, like me, didn't like them.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7853891, member: 6801845"] I hated level drain. Failing a save and dying was a horrible mechanism. Failing a save and immediately being turned to stone sucked. Losing that item that I risked everything to get because it failed a save after I got hit by a spell was lousy. I could go on. As a DM back in the day I never used monsters that did things like that because I hated the repercussions to the game and the permanent impact that had on players that did nothing wrong but happened to roll poorly on a saving throw. As far as 5E only being HP you're ignoring all the conditions that can be inflicted from blinded to unconscious. Do we get multiple saves for some conditions? Yes. I think that builds tension. It also means that DMs like me, will actually monsters that have special damage types when I didn't in the past. So what am I missing? The rules changed because the majority of people, like me, didn't like them. [/QUOTE]
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My biggest gripe with 5e design
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