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General Tabletop Discussion
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My biggest gripe with 5e design
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<blockquote data-quote="Sacrosanct" data-source="post: 7854165" data-attributes="member: 15700"><p>Two things. First, AD&D was out 10 <em>years </em>before UA came out, so making this assumption about 1e play in general is...well...very flawed. Secondly, UA was pretty much banned by anyone who wasn't playing Monty Haul. Which you obviously were, not just by this comment, but by your other comments about how many magic items and wishes you got. Every time 1e UA gets brought up, most people always have mentioned how it was universally banned especially for that stat gen method. Using UA was by far the exception, rather than the norm. We've had plenty of discussion on this topic over the years, and I know you've read and been part fo them. </p><p></p><p>Take a poll of 1e players and see how many tables used the UA method. You accuse me of cherry picking but you're basing 1e gameplay in general on UA? SMH...</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7854165, member: 15700"] Two things. First, AD&D was out 10 [I]years [/I]before UA came out, so making this assumption about 1e play in general is...well...very flawed. Secondly, UA was pretty much banned by anyone who wasn't playing Monty Haul. Which you obviously were, not just by this comment, but by your other comments about how many magic items and wishes you got. Every time 1e UA gets brought up, most people always have mentioned how it was universally banned especially for that stat gen method. Using UA was by far the exception, rather than the norm. We've had plenty of discussion on this topic over the years, and I know you've read and been part fo them. Take a poll of 1e players and see how many tables used the UA method. You accuse me of cherry picking but you're basing 1e gameplay in general on UA? SMH... [/QUOTE]
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