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My biggest gripe with 5e design
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<blockquote data-quote="Hussar" data-source="post: 7855433" data-attributes="member: 22779"><p>Meh, my point is, there are so many different ways of playing 1e, that saying "This is the way the game was played" is pointless.</p><p></p><p>I mean, even using 4d6-L, with 10 PC's, you get a LOT of PC's with stats above 16. And, let's not forget, AD&D minimum stats for classes. Rangers needed a 15 Cha, so, a 16 isn't unheard of. Druids and clerics needed wisdom. Wizards needed Int. Paladins needed a 17 Cha. So, if you had a group of 10 PC's, with 2 wizards, a cleric, a druid, a ranger and a paladin, right there, you've got 6 PC's who have a chance of being psionic.</p><p></p><p>Look, I'm not saying EVERY PC was psionic. Of course not. But a group with a single PC with psionics? Yeah, that was pretty common. About as common as a gnome PC. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Call it Monty Haul all you like, it's just math. With that many PC's, plus potentials for additional PC's per player, having a psionic character in our groups wasn't unusual. It's all down to how that table played. </p><p></p><p>Like I said, statements about "How the game was played" basically don't mean anything because the plural of anecdote is not data.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7855433, member: 22779"] Meh, my point is, there are so many different ways of playing 1e, that saying "This is the way the game was played" is pointless. I mean, even using 4d6-L, with 10 PC's, you get a LOT of PC's with stats above 16. And, let's not forget, AD&D minimum stats for classes. Rangers needed a 15 Cha, so, a 16 isn't unheard of. Druids and clerics needed wisdom. Wizards needed Int. Paladins needed a 17 Cha. So, if you had a group of 10 PC's, with 2 wizards, a cleric, a druid, a ranger and a paladin, right there, you've got 6 PC's who have a chance of being psionic. Look, I'm not saying EVERY PC was psionic. Of course not. But a group with a single PC with psionics? Yeah, that was pretty common. About as common as a gnome PC. :D Call it Monty Haul all you like, it's just math. With that many PC's, plus potentials for additional PC's per player, having a psionic character in our groups wasn't unusual. It's all down to how that table played. Like I said, statements about "How the game was played" basically don't mean anything because the plural of anecdote is not data. [/QUOTE]
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My biggest gripe with 5e design
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