Le Noir Faineant
Explorer
Hi all,
I am planning to run two games this year, one being a rather conventional rerun of the old I6 module (albeit under the Warhammer 2e system, set in the Empire's Ostmark), and a Cthulhu: Dark Ages campaign, starting with the old Keep on the Borderlands module.
For this game, I want your advice:
I am completely new to the CoC rules, let alone the DA rules. All I got so so far is the basic DA rulebook. What more will I need to provide an interesting DA game?
I would also like to hear if some ofyou have tried this before, and how it worked out, what you changed etc.
Also, any other suggestions and ideas are very welcome!
As to the setting and the perspective of the game, I want to set it somewhere in the Wilderlands, maybe between the Council Lake and the CSIO.
As possible sequels to the campaign, I am thinking of using either The Redwood Scar or The Last Breaths of Ashenport, two d20 adventures with distinctly cthulhuable stories.
As I said, any input will be very welcome!
Yours,
Rafael
I am planning to run two games this year, one being a rather conventional rerun of the old I6 module (albeit under the Warhammer 2e system, set in the Empire's Ostmark), and a Cthulhu: Dark Ages campaign, starting with the old Keep on the Borderlands module.
For this game, I want your advice:
I am completely new to the CoC rules, let alone the DA rules. All I got so so far is the basic DA rulebook. What more will I need to provide an interesting DA game?
I would also like to hear if some ofyou have tried this before, and how it worked out, what you changed etc.
Also, any other suggestions and ideas are very welcome!

As to the setting and the perspective of the game, I want to set it somewhere in the Wilderlands, maybe between the Council Lake and the CSIO.
As possible sequels to the campaign, I am thinking of using either The Redwood Scar or The Last Breaths of Ashenport, two d20 adventures with distinctly cthulhuable stories.
As I said, any input will be very welcome!

Yours,
Rafael