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Community
General Tabletop Discussion
*Pathfinder & Starfinder
MY BRAND NEW SPELL!!! (opinions required...)
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<blockquote data-quote="Jimlock" data-source="post: 5565052" data-attributes="member: 6674931"><p>Well... the "incredible breakdown" as you call it has failed up until now to prove how this spell is more powerful (or even equally powerful... if i may) when compared to some other spells of similar levels (2nd, 3rd), especially in respect to how situational it is. (I'm not sure if you've read all the answers to the people who claim it is broken). I honestly have no intention of introducing a broken spell in my game. It has always "nudged" me how those special sensory abilities could not be countered in some effective way... so that's how i came up with the idea. IMO, your suggestion of "toning it down a bit" would render this very situational spell weaker to the point where it would not be appealing. </p><p>To be more precise... if i had chosen to unbuff their attacks by a "negative to hit" as you say, what crazy player would have chosen to use my spell instead of Stinking Cloud, which not only affects all living creatures but also negates all standard and full-round actions?</p><p>Even this "negative to hit" without a saving throw seems weaker in comparison to a spell that takes away standard actions with a save.... even if my spell affected all living creatures!</p><p></p><p>...with a "negative to hit", the spell would be just another attack-roll-unbuffer, targeted at a very very small population of the Monster Manuals. Not very interesting nor appealing IMO.</p><p></p><p>I hope I didn't sound rude here... I'm merely standing on the side of my creation...<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Thanks you for your kind words on the research...</p><p></p><p></p><p></p><p>I think i've heard/read somewhere that it was some copyright issue... not sure though...</p></blockquote><p></p>
[QUOTE="Jimlock, post: 5565052, member: 6674931"] Well... the "incredible breakdown" as you call it has failed up until now to prove how this spell is more powerful (or even equally powerful... if i may) when compared to some other spells of similar levels (2nd, 3rd), especially in respect to how situational it is. (I'm not sure if you've read all the answers to the people who claim it is broken). I honestly have no intention of introducing a broken spell in my game. It has always "nudged" me how those special sensory abilities could not be countered in some effective way... so that's how i came up with the idea. IMO, your suggestion of "toning it down a bit" would render this very situational spell weaker to the point where it would not be appealing. To be more precise... if i had chosen to unbuff their attacks by a "negative to hit" as you say, what crazy player would have chosen to use my spell instead of Stinking Cloud, which not only affects all living creatures but also negates all standard and full-round actions? Even this "negative to hit" without a saving throw seems weaker in comparison to a spell that takes away standard actions with a save.... even if my spell affected all living creatures! ...with a "negative to hit", the spell would be just another attack-roll-unbuffer, targeted at a very very small population of the Monster Manuals. Not very interesting nor appealing IMO. I hope I didn't sound rude here... I'm merely standing on the side of my creation...:p Thanks you for your kind words on the research... I think i've heard/read somewhere that it was some copyright issue... not sure though... [/QUOTE]
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MY BRAND NEW SPELL!!! (opinions required...)
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