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My Brawler Fighter and how fellow players complain
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<blockquote data-quote="Dannager" data-source="post: 5601150" data-attributes="member: 73683"><p>That's true. I don't think that we need to worry about that, though. It seems to me that the rest of the party taking the player's head off for being stupid in the middle of battle will serve as all the incentive needed to make him stop. Altering the rules to accomplish the same isn't really necessary.</p><p></p><p>Perhaps the pebble is accompanied by a few choice words regarding your mother and her social activities the previous evening.</p><p></p><p>You mean that it would ruin your suspension of disbelief. But semantics aside, <em>why?</em> This is an entirely plausible situation - if comical. It seems silly to be so heavily invested in some imagined inviolate level of immersion that a character throwing a rock a few times spoils the whole game for you. Consider, perhaps, that maybe you're not supposed to be <em>quite that immersed</em>.</p><p></p><p>To use an all-too-apt metaphor, here: If you choose to build your suspension of disbelief out of fine, fragile glass crystal, I don't feel you have the right to complain when a thrown rock shatters it. You're playing <em>D&D</em>. Build it out of sterner stuff.</p><p></p><p>That's not quite what I'm talking about.</p><p></p><p>Let's say that you're playing a Half-elf Fighter. You take Astral Seal (the non-damaging ranged Cleric at-will power) as your Dilettante encounter power. Let's say you then pick up Versatile Master, allowing you to use Astral Seal at-will. It doesn't deal damage, it's not necessarily a stupid option to use, and it still marks the target - not by virtue of the power itself, but because it's used by a Fighter.</p><p></p><p>What would be your reaction to this?</p></blockquote><p></p>
[QUOTE="Dannager, post: 5601150, member: 73683"] That's true. I don't think that we need to worry about that, though. It seems to me that the rest of the party taking the player's head off for being stupid in the middle of battle will serve as all the incentive needed to make him stop. Altering the rules to accomplish the same isn't really necessary. Perhaps the pebble is accompanied by a few choice words regarding your mother and her social activities the previous evening. You mean that it would ruin your suspension of disbelief. But semantics aside, [I]why?[/I] This is an entirely plausible situation - if comical. It seems silly to be so heavily invested in some imagined inviolate level of immersion that a character throwing a rock a few times spoils the whole game for you. Consider, perhaps, that maybe you're not supposed to be [I]quite that immersed[/I]. To use an all-too-apt metaphor, here: If you choose to build your suspension of disbelief out of fine, fragile glass crystal, I don't feel you have the right to complain when a thrown rock shatters it. You're playing [I]D&D[/I]. Build it out of sterner stuff. That's not quite what I'm talking about. Let's say that you're playing a Half-elf Fighter. You take Astral Seal (the non-damaging ranged Cleric at-will power) as your Dilettante encounter power. Let's say you then pick up Versatile Master, allowing you to use Astral Seal at-will. It doesn't deal damage, it's not necessarily a stupid option to use, and it still marks the target - not by virtue of the power itself, but because it's used by a Fighter. What would be your reaction to this? [/QUOTE]
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