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<blockquote data-quote="josha" data-source="post: 5576239" data-attributes="member: 93110"><p><span style="font-family: 'Georgia'"><span style="color: Sienna"><span style="font-size: 12px"><span style="font-size: 15px">M</span>ONSTROUS <span style="font-size: 15px">M</span>UMMY</span></span></span></p><p><span style="font-family: 'Georgia'"><em>Not all mummies are humanoid. Sometimes particularly demented mages and clerics will also create these vile undead horrors from animals and monsters.</em></span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'">Monstrous mummies are mummies created from non-humanoid creatures.</span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"><strong><span style="color: Sienna">Mad and Miserable:</span></strong> Monsterous mummies - driven insane by the agony of the transforming ritual - despise their own wretched existence. They lash out at any living creatures and despise those who remind them of what they once were.</span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"><strong><span style="color: Sienna">Many Shapes and Sizes:</span></strong> Monstrous mummies come in many different forms; from the horrifically mobile plaguewing (made from a sphinx), to the bone-crushing rotfist (made from a dire ape).</span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"><strong><span style="color: Sienna">Twisted Beyond Recognition:</span></strong> These undead fiends have been warped and deformed beyond recognition by the depraved rituals used to create them and the thousands of years they spent fruitlessly clawing at their prison-tombs. They resemble demonic four-legged brutes covered in weeping gashes and dripping with foul-smelling black tar; with only a few clues remaining as to what they once were.</span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"><strong><span style="font-size: 12px"><span style="color: Sienna">Monstrous Mummy Plaguewing</span></span> Level 11 Skirmisher</strong></span></p><p><span style="font-family: 'Georgia'">Large natural animate (undead) XP 600</span></p><p><span style="font-family: 'Georgia'">HP 90; Bloodied 45</span></p><p><span style="font-family: 'Georgia'">AC 26; Fortitude 21; Reflex 22; Will 20</span></p><p><span style="font-family: 'Georgia'">Speed 6, overland flight 8</span></p><p><span style="font-family: 'Georgia'">Immune disease, poison; Resist 10 necrotic</span></p><p><span style="font-family: 'Georgia'">Initiative +15</span></p><p><span style="font-family: 'Georgia'">Perception +11</span></p><p><span style="font-family: 'Georgia'">Darkvision</span></p><p><span style="font-family: 'Georgia'">- - - - - - - - - -</span></p><p><span style="font-family: 'Georgia'"><strong><span style="color: Sienna">Traits</span></strong></span></p><p><span style="font-family: 'Georgia'"><strong>Flammable Corpus</strong></span></p><p><span style="font-family: 'Georgia'">Whenever the mummy takes fire damage, it also takes ongoing 5 fire damage (save ends).</span></p><p><span style="font-family: 'Georgia'">- - - - - - - - - -</span></p><p><span style="font-family: 'Georgia'"><strong><span style="color: Sienna">Standard Actions</span></strong></span></p><p><span style="font-family: 'Georgia'">m <strong>Rotting Claws</strong> (necrotic) • At-Will</span></p><p><span style="font-family: 'Georgia'">Attack: Melee 1 (1 target); +17 vs. AC</span></p><p><span style="font-family: 'Georgia'">Hit: 1d10 + 12 necrotic damage, and the target cannot regain hit points until the end of the plaguewing's next turn.</span></p><p><span style="font-family: 'Georgia'">- - - - - - - - - -</span></p><p><span style="font-family: 'Georgia'"><span style="color: Sienna"><strong>Move Actions</strong></span></span></p><p><span style="font-family: 'Georgia'"><strong>Clumsy Flutter</strong> • At-Will</span></p><p><span style="font-family: 'Georgia'">Effect: The plaguewing shifts 2d4 squares.</span></p><p><span style="font-family: 'Georgia'">- - - - - - - - - -</span></p><p><span style="font-family: 'Georgia'">Str 17 (+8) Dex 21 (+10) Wis 13 (+6)</span></p><p><span style="font-family: 'Georgia'">Con 13 (+6) Int 4 (+2) Cha 6 (+3)</span></p><p><span style="font-family: 'Georgia'">Alignment chaotic evil</span></p><p><span style="font-family: 'Georgia'">Languages Common</span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"><strong><span style="color: Sienna"><span style="font-size: 12px">Monstrous Mummy Rotfist</span></span> Level 12 Brute</strong></span></p><p><span style="font-family: 'Georgia'">Large natural animate (undead) XP 700</span></p><p><span style="font-family: 'Georgia'">HP 120; Bloodied 60</span></p><p><span style="font-family: 'Georgia'">AC 25; Fortitude 23; Reflex 22; Will 21</span></p><p><span style="font-family: 'Georgia'">Speed 6</span></p><p><span style="font-family: 'Georgia'">Immune disease, poison; Resist necrotic</span></p><p><span style="font-family: 'Georgia'">Initiative +12</span></p><p><span style="font-family: 'Georgia'">Perception +13</span></p><p><span style="font-family: 'Georgia'">Darkvision</span></p><p><span style="font-family: 'Georgia'">- - - - - - - - - -</span></p><p><span style="font-family: 'Georgia'"><strong><span style="color: Sienna">Traits</span></strong></span></p><p><span style="font-family: 'Georgia'"><strong>Flammable Corpus</strong></span></p><p><span style="font-family: 'Georgia'">Whenever the mummy takes fire damage, it also takes ongoing 5 fire damage (save ends).</span></p><p><span style="font-family: 'Georgia'">- - - - - - - - - -</span></p><p><span style="font-family: 'Georgia'"><span style="color: Sienna"><strong>Standard Actions</strong></span></span></p><p><span style="font-family: 'Georgia'">m <strong>Rotting Smash</strong> (necrotic) • At-Will</span></p><p><span style="font-family: 'Georgia'">Attack: Melee 1 (1 target); +16 vs. AC</span></p><p><span style="font-family: 'Georgia'">Hit: 2d8 + 15 necrotic damage, and the target cannot regain hit points until the end of the rotfist's next turn.</span></p><p><span style="font-family: 'Georgia'">- - - - - - - - - -</span></p><p><span style="font-family: 'Georgia'"><strong><span style="color: Sienna">Minor Actions</span></strong></span></p><p><span style="font-family: 'Georgia'">C <strong>Sickly Burst</strong> (necrotic) • Encounter (recharges when first bloodied)</span></p><p><span style="font-family: 'Georgia'">Attack: Close burst 1 (all foes within burst); +14 vs. Fortitude</span></p><p><span style="font-family: 'Georgia'">Hit: 3d10 + 9 necrotic damage, and the target cannot regain hit points (save ends).</span></p><p><span style="font-family: 'Georgia'">- - - - - - - - - -</span></p><p><span style="font-family: 'Georgia'">Str 18 (+10) Dex 16 (+9) Wis 14 (+8)</span></p><p><span style="font-family: 'Georgia'">Con 20 (+11) Int 5 (+3) Cha 7 (+4)</span></p><p><span style="font-family: 'Georgia'">Alignment chaotic evil</span></p><p><span style="font-family: 'Georgia'">Languages Common</span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"><strong><span style="font-size: 12px"><span style="color: Sienna">Monstrous Mummy Filthfang</span></span> Level 14 Soldier</strong></span></p><p><span style="font-family: 'Georgia'">Large natural animate (undead) XP 1,000</span></p><p><span style="font-family: 'Georgia'">HP 110; Bloodied 55</span></p><p><span style="font-family: 'Georgia'">AC 27; Fortitude 24; Reflex 23; Will 22</span></p><p><span style="font-family: 'Georgia'">Speed 6</span></p><p><span style="font-family: 'Georgia'">Immune disease, poison; Resist necrotic</span></p><p><span style="font-family: 'Georgia'">Initiative +15</span></p><p><span style="font-family: 'Georgia'">Perception +14</span></p><p><span style="font-family: 'Georgia'">Darkvision</span></p><p><span style="font-family: 'Georgia'">- - - - - - - - - -</span></p><p><span style="font-family: 'Georgia'"><strong><span style="color: Sienna">Traits</span></strong></span></p><p><span style="font-family: 'Georgia'"><strong>Flammable Corpus</strong></span></p><p><span style="font-family: 'Georgia'">Whenever the mummy takes fire damage, it also takes ongoing 5 fire damage (save ends).</span></p><p><span style="font-family: 'Georgia'">O <strong>Grasping Claws</strong> • Aura 1 </span></p><p><span style="font-family: 'Georgia'">Foes within the aura cannot shift.</span></p><p><span style="font-family: 'Georgia'">- - - - - - - - - -</span></p><p><span style="font-family: 'Georgia'"><strong><span style="color: Sienna">Standard Actions</span></strong></span></p><p><span style="font-family: 'Georgia'">m <strong>Vile Claws</strong> (necrotic) • At-Will</span></p><p><span style="font-family: 'Georgia'">Attack: Melee 1 (1 target); +22 vs. AC</span></p><p><span style="font-family: 'Georgia'">Hit: 2d10 + 15 necrotic damage, and the target cannot regain hit points until the end of the filthfang's next turn.</span></p><p><span style="font-family: 'Georgia'">M <strong>Nasty Fangs</strong> (acid, necrotic) • Recharge 5 6</span></p><p><span style="font-family: 'Georgia'">Attack: +22 vs. AC</span></p><p><span style="font-family: 'Georgia'">Hit: 2d8 + 17 necrotic damage, and ongoing 10 acid damage (save ends).</span></p><p><span style="font-family: 'Georgia'">- - - - - - - - - -</span></p><p><span style="font-family: 'Georgia'">Str 25 (+14) Dex 17 (+10) Wis 15 (+9)</span></p><p><span style="font-family: 'Georgia'">Con 15 (+9) Int 6 (+5) Cha 8 (+6)</span></p><p><span style="font-family: 'Georgia'">Alignment chaotic evil</span></p><p><span style="font-family: 'Georgia'">Languages Common</span></p></blockquote><p></p>
[QUOTE="josha, post: 5576239, member: 93110"] [FONT="Georgia"][COLOR="Sienna"][SIZE="3"][SIZE="4"]M[/SIZE]ONSTROUS [SIZE="4"]M[/SIZE]UMMY[/SIZE][/COLOR] [I]Not all mummies are humanoid. Sometimes particularly demented mages and clerics will also create these vile undead horrors from animals and monsters.[/I] Monstrous mummies are mummies created from non-humanoid creatures. [B][COLOR="Sienna"]Mad and Miserable:[/COLOR][/B] Monsterous mummies - driven insane by the agony of the transforming ritual - despise their own wretched existence. They lash out at any living creatures and despise those who remind them of what they once were. [B][COLOR="Sienna"]Many Shapes and Sizes:[/COLOR][/B] Monstrous mummies come in many different forms; from the horrifically mobile plaguewing (made from a sphinx), to the bone-crushing rotfist (made from a dire ape). [B][COLOR="Sienna"]Twisted Beyond Recognition:[/COLOR][/B] These undead fiends have been warped and deformed beyond recognition by the depraved rituals used to create them and the thousands of years they spent fruitlessly clawing at their prison-tombs. They resemble demonic four-legged brutes covered in weeping gashes and dripping with foul-smelling black tar; with only a few clues remaining as to what they once were. [B][SIZE="3"][COLOR="Sienna"]Monstrous Mummy Plaguewing[/COLOR][/SIZE] Level 11 Skirmisher[/B] Large natural animate (undead) XP 600 HP 90; Bloodied 45 AC 26; Fortitude 21; Reflex 22; Will 20 Speed 6, overland flight 8 Immune disease, poison; Resist 10 necrotic Initiative +15 Perception +11 Darkvision - - - - - - - - - - [B][COLOR="Sienna"]Traits[/COLOR] Flammable Corpus[/B] Whenever the mummy takes fire damage, it also takes ongoing 5 fire damage (save ends). - - - - - - - - - - [B][COLOR="Sienna"]Standard Actions[/COLOR][/B] m [B]Rotting Claws[/B] (necrotic) • At-Will Attack: Melee 1 (1 target); +17 vs. AC Hit: 1d10 + 12 necrotic damage, and the target cannot regain hit points until the end of the plaguewing's next turn. - - - - - - - - - - [COLOR="Sienna"][B]Move Actions[/B][/COLOR] [B]Clumsy Flutter[/B] • At-Will Effect: The plaguewing shifts 2d4 squares. - - - - - - - - - - Str 17 (+8) Dex 21 (+10) Wis 13 (+6) Con 13 (+6) Int 4 (+2) Cha 6 (+3) Alignment chaotic evil Languages Common [B][COLOR="Sienna"][SIZE="3"]Monstrous Mummy Rotfist[/SIZE][/COLOR] Level 12 Brute[/B] Large natural animate (undead) XP 700 HP 120; Bloodied 60 AC 25; Fortitude 23; Reflex 22; Will 21 Speed 6 Immune disease, poison; Resist necrotic Initiative +12 Perception +13 Darkvision - - - - - - - - - - [B][COLOR="Sienna"]Traits[/COLOR] Flammable Corpus[/B] Whenever the mummy takes fire damage, it also takes ongoing 5 fire damage (save ends). - - - - - - - - - - [COLOR="Sienna"][B]Standard Actions[/B][/COLOR] m [B]Rotting Smash[/B] (necrotic) • At-Will Attack: Melee 1 (1 target); +16 vs. AC Hit: 2d8 + 15 necrotic damage, and the target cannot regain hit points until the end of the rotfist's next turn. - - - - - - - - - - [B][COLOR="Sienna"]Minor Actions[/COLOR][/B] C [B]Sickly Burst[/B] (necrotic) • Encounter (recharges when first bloodied) Attack: Close burst 1 (all foes within burst); +14 vs. Fortitude Hit: 3d10 + 9 necrotic damage, and the target cannot regain hit points (save ends). - - - - - - - - - - Str 18 (+10) Dex 16 (+9) Wis 14 (+8) Con 20 (+11) Int 5 (+3) Cha 7 (+4) Alignment chaotic evil Languages Common [B][SIZE="3"][COLOR="Sienna"]Monstrous Mummy Filthfang[/COLOR][/SIZE] Level 14 Soldier[/B] Large natural animate (undead) XP 1,000 HP 110; Bloodied 55 AC 27; Fortitude 24; Reflex 23; Will 22 Speed 6 Immune disease, poison; Resist necrotic Initiative +15 Perception +14 Darkvision - - - - - - - - - - [B][COLOR="Sienna"]Traits[/COLOR] Flammable Corpus[/B] Whenever the mummy takes fire damage, it also takes ongoing 5 fire damage (save ends). O [B]Grasping Claws[/B] • Aura 1 Foes within the aura cannot shift. - - - - - - - - - - [B][COLOR="Sienna"]Standard Actions[/COLOR][/B] m [B]Vile Claws[/B] (necrotic) • At-Will Attack: Melee 1 (1 target); +22 vs. AC Hit: 2d10 + 15 necrotic damage, and the target cannot regain hit points until the end of the filthfang's next turn. M [B]Nasty Fangs[/B] (acid, necrotic) • Recharge 5 6 Attack: +22 vs. AC Hit: 2d8 + 17 necrotic damage, and ongoing 10 acid damage (save ends). - - - - - - - - - - Str 25 (+14) Dex 17 (+10) Wis 15 (+9) Con 15 (+9) Int 6 (+5) Cha 8 (+6) Alignment chaotic evil Languages Common[/FONT] [/QUOTE]
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