Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
My Bunch of Rules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ElectricDragon" data-source="post: 1669257" data-attributes="member: 10778"><p>Maybe I'm wrong, but 1 bonus feat/5 levels equals to 2 bonus feats in 11 levels (not including the Scribe Scroll feat at 1st level where there is no choice involved). Unless you intend to increase the amount of feats gained by wizards; I don't see how you are encouraging your players to make things through crafting (magic poor campaigns tend to encourage crafting magic items just to have something). Item Creation feats are about all that is left for the wizard's choice for bonus feats if you take away Metamagic feats. That is not encouragement; it is coercion. If you remove all the other choices; they will have to choose what is left. You mentioned adding to the Wizard's bonus feat list; I expect something along the lines of : Eschew Material, Augment Summoning, Spell Focus, Greater Spell Focus, Spell Penetration, Greater Spell Penetration, Improved Counterspell, Magical Aptitude, and Improved Familiar. Some of these choices seem more necessary than Item Creation feats (unless magic items are few and far between). I would suggest allowing a wizard to specialize in some type of magic item construction at first level (in place of Scribe Scroll). I've never understood why it takes 12 levels before you can make a ring but most rings require a lesser level to make than that; so why put level requirements on rings unless it is higher than 12th level? (Yeah, I know, so you can figure the price.)</p><p></p><p>Cloistered Clerics need something to replace their lost combat abilities; how about a bonus feat for them, say every 3 or 4 levels (of course I don't have UA, and that imbalance was probably taken care of in that book). Make a list of feats they can choose from like: Improved Turning, Extra Turning, Plant Control, Plant Defiance, Spell Penetration, Greater Spell Penetration, Spell Focus, Greater Spell Focus, Eschew Materials, and Augment Summoning.</p><p></p><p></p><p>Just my thoughts. YOMV</p><p></p><p>Ciao</p><p>Dave</p></blockquote><p></p>
[QUOTE="ElectricDragon, post: 1669257, member: 10778"] Maybe I'm wrong, but 1 bonus feat/5 levels equals to 2 bonus feats in 11 levels (not including the Scribe Scroll feat at 1st level where there is no choice involved). Unless you intend to increase the amount of feats gained by wizards; I don't see how you are encouraging your players to make things through crafting (magic poor campaigns tend to encourage crafting magic items just to have something). Item Creation feats are about all that is left for the wizard's choice for bonus feats if you take away Metamagic feats. That is not encouragement; it is coercion. If you remove all the other choices; they will have to choose what is left. You mentioned adding to the Wizard's bonus feat list; I expect something along the lines of : Eschew Material, Augment Summoning, Spell Focus, Greater Spell Focus, Spell Penetration, Greater Spell Penetration, Improved Counterspell, Magical Aptitude, and Improved Familiar. Some of these choices seem more necessary than Item Creation feats (unless magic items are few and far between). I would suggest allowing a wizard to specialize in some type of magic item construction at first level (in place of Scribe Scroll). I've never understood why it takes 12 levels before you can make a ring but most rings require a lesser level to make than that; so why put level requirements on rings unless it is higher than 12th level? (Yeah, I know, so you can figure the price.) Cloistered Clerics need something to replace their lost combat abilities; how about a bonus feat for them, say every 3 or 4 levels (of course I don't have UA, and that imbalance was probably taken care of in that book). Make a list of feats they can choose from like: Improved Turning, Extra Turning, Plant Control, Plant Defiance, Spell Penetration, Greater Spell Penetration, Spell Focus, Greater Spell Focus, Eschew Materials, and Augment Summoning. Just my thoughts. YOMV Ciao Dave [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
My Bunch of Rules
Top