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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
My Business Model For 4e
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<blockquote data-quote="JVisgaitis" data-source="post: 3750450" data-attributes="member: 4177"><p>Lets not misconstrue things. I wasn't being personal at all. If someone prefers something that is collectible, they don't have a choice on buying exactly what they want. </p><p></p><p></p><p></p><p>That's the crux of this whole argument. People collect things that are fun to collect. Miniatures serve a purpose outside of being used for Dungeons & Dragons. There are sets and they can sit on my shelf and I can display them.</p><p></p><p>That doesn't really work for rules of a game. Its kinda like saying lets go buy a chessboard and make the rules and pieces of the game that are integral to its use collectible. The concept works great for something like Pokemon, not Dungeons & Dragons.</p><p></p><p>Don't get me wrong, I can see a concept like this for a game with huge mechanized robots that do battle in a Mad Max type world and where the cards represent unique pieces of equipment and weapons players can find to outfit their mechs. That would be cool. Requiring my Fighter to get the Weapon Specialization card so I can do extra damage with my greatsword? Um, no.</p></blockquote><p></p>
[QUOTE="JVisgaitis, post: 3750450, member: 4177"] Lets not misconstrue things. I wasn't being personal at all. If someone prefers something that is collectible, they don't have a choice on buying exactly what they want. That's the crux of this whole argument. People collect things that are fun to collect. Miniatures serve a purpose outside of being used for Dungeons & Dragons. There are sets and they can sit on my shelf and I can display them. That doesn't really work for rules of a game. Its kinda like saying lets go buy a chessboard and make the rules and pieces of the game that are integral to its use collectible. The concept works great for something like Pokemon, not Dungeons & Dragons. Don't get me wrong, I can see a concept like this for a game with huge mechanized robots that do battle in a Mad Max type world and where the cards represent unique pieces of equipment and weapons players can find to outfit their mechs. That would be cool. Requiring my Fighter to get the Weapon Specialization card so I can do extra damage with my greatsword? Um, no. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
My Business Model For 4e
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