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My Campaign: Avalon, Magical Metropolis
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<blockquote data-quote="cmbarona" data-source="post: 4656453" data-attributes="member: 71281"><p><strong>Session 3: 2/7/2009</strong></p><p></p><p><span style="font-size: 12px"><span style="font-size: 10px">(Shaddock was not available, but his character was proxied.)</span></span></p><p><span style="font-size: 12px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 12px"><strong>THE INVITATION</strong></span></p><p></p><p>Senator Silvanus Horatius hears of the group of men who have been involved in more than one encounter with agents of Megiddo. He is interested in meeting them, and sends an invitation in the form of a contract through the Hunter's Guild asking for Imrahil to take care of some bats (Shadowhunter bats) that had been roosting in the roof of his office building. The top floor is still under construction, so the bats are roosting under the recently-completed roof, and preventing the construction crews from closing off the structure and completing their work.</p><p></p><p>Senator Horatius shares his real reason for bringing them there. Unlike many of his fellow senators, who are playing the political game of corporate intrigue, Silvanus believes that Megiddo is responsible for the elemental attacks. It soon becomes apparent to the party that he has ties to Divine Intervention, though their name is not revealed by Rell or Silvanus.</p><p></p><p><span style="font-size: 12px"><strong>THE ATTEMPT</strong></span></p><p></p><p>After defeating the bats, Silvanus is quite excited to get down to the real business of the day. He frequently paces around and, at one point, peers out of a window. Hearing a commotion below and a strong sound of beating wings, he comments, curiously, that he thought the group had taken care of all of the bats. The window shatters as a skeleton is launched through it, followed by two rotwing zombies, one of them holding another skeleton.</p><p></p><p><span style="font-size: 12px"><strong>THE CHASE</strong></span></p><p></p><p>After the thwarted assassination attempt, Silvanus and the party hear a commotion below. They see a scrawny human holding up a glowing symbol dedicated to the Heretic Vecna. He sees the party looking down at him and pushes through the crowd to run away. A skill challenge ensues, where they must chase him through the metro. As they close the gap, an unfortunate beggar tries to ask the man for money and, at the urge of Shaddock, also tries to stop him. The mysterious man draws a spear and kills the beggar, shouting a few words in abyssal. The beggar becomes a zombie before their eyes.</p><p></p><p><span style="font-size: 12px"><strong>THE TEAM ASSEMBLES</strong></span></p><p></p><p>After slaying the would-be assassin, the party comes together in Senator Horatius's office to discuss future plans. The Senator has already secured funding for the group, and the group discusses the strange events of the day. It seems that the cult, Megiddo, is not restricted to followers of Lolth. Could the cults be banding together? Should the mainstream churches unify under the new threat? And most importantly, what will the new task force call themselves?</p><p></p><p><span style="font-size: 12px"><strong>END OF SESSION 3</strong></span></p></blockquote><p></p>
[QUOTE="cmbarona, post: 4656453, member: 71281"] [b]Session 3: 2/7/2009[/b] [SIZE=3][SIZE=2](Shaddock was not available, but his character was proxied.) [/SIZE] [B]THE INVITATION[/B][/SIZE] Senator Silvanus Horatius hears of the group of men who have been involved in more than one encounter with agents of Megiddo. He is interested in meeting them, and sends an invitation in the form of a contract through the Hunter's Guild asking for Imrahil to take care of some bats (Shadowhunter bats) that had been roosting in the roof of his office building. The top floor is still under construction, so the bats are roosting under the recently-completed roof, and preventing the construction crews from closing off the structure and completing their work. Senator Horatius shares his real reason for bringing them there. Unlike many of his fellow senators, who are playing the political game of corporate intrigue, Silvanus believes that Megiddo is responsible for the elemental attacks. It soon becomes apparent to the party that he has ties to Divine Intervention, though their name is not revealed by Rell or Silvanus. [SIZE=3][B]THE ATTEMPT[/B][/SIZE] After defeating the bats, Silvanus is quite excited to get down to the real business of the day. He frequently paces around and, at one point, peers out of a window. Hearing a commotion below and a strong sound of beating wings, he comments, curiously, that he thought the group had taken care of all of the bats. The window shatters as a skeleton is launched through it, followed by two rotwing zombies, one of them holding another skeleton. [SIZE=3][B]THE CHASE[/B][/SIZE] After the thwarted assassination attempt, Silvanus and the party hear a commotion below. They see a scrawny human holding up a glowing symbol dedicated to the Heretic Vecna. He sees the party looking down at him and pushes through the crowd to run away. A skill challenge ensues, where they must chase him through the metro. As they close the gap, an unfortunate beggar tries to ask the man for money and, at the urge of Shaddock, also tries to stop him. The mysterious man draws a spear and kills the beggar, shouting a few words in abyssal. The beggar becomes a zombie before their eyes. [SIZE=3][B]THE TEAM ASSEMBLES[/B][/SIZE] After slaying the would-be assassin, the party comes together in Senator Horatius's office to discuss future plans. The Senator has already secured funding for the group, and the group discusses the strange events of the day. It seems that the cult, Megiddo, is not restricted to followers of Lolth. Could the cults be banding together? Should the mainstream churches unify under the new threat? And most importantly, what will the new task force call themselves? [SIZE=3][B]END OF SESSION 3[/B][/SIZE] [/QUOTE]
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