Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
My campaign ideas.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Moriveth" data-source="post: 602963" data-attributes="member: 9563"><p>Heh, the people who are gonna play this campaign don't post on this, so I'm safe.</p><p></p><p>Anyway, my idea for a campaign is this:</p><p></p><p>The first scenario involves a small group of Nazi cultists who break into an archaeological records office, to look for 'something'. They have taken hostages, and the PCs (a special forces team) are sent in to subdue the Nazis, rescue the hostages, and find out the motive for the attack.</p><p></p><p>Once the PCs subdue/kill the Nazis and rescue the hostages, they are free to investigate the scene for possible reasons. If (when) they search the body of the cell leader (the Tough3 guy I posted earlier, I may raise his CR or may not even kill him, he may escape and become a recurring villan) or the body of one of the cultists, they discover a small bible-size book that appears to be the cultist's religious manual - filled with white-race propaganda, essays on nazism, ect. Though this isn't strange for the standard white supremacist, there's a slip of paper in the back of the books that details the 'ultimate plan' of the Aryan Brotherhood. When translated from german into english, it is discovered to be some bizarre plot to ressurect Hitler. The reason the cultists were at the records office was because three artifacts are needed to ressurect the infamous nazi leader, and they were looking for the locations (they were unsuccesful).</p><p></p><p>After some research on the authors of the book, the players discover that one of the authors is still alive, although invalid (and a supposed 'repentant' Nazi, which is why he is still alive), and living in a small island off the coast of Florida.</p><p></p><p>The next adventure consists of the players journey to the house of the leader, whose name I haven't designed yet.</p><p></p><p>Well, whaddaya think? Good, bad, cheesy? If you're thinking this would be better suited for a CoC campaign, especially a Delta Green one, I know how much it sounds like one, but I'd rather have this one as a sort of pulp-action storyline, and not have to bother with all that silly sanity.</p><p></p><p>Additions, suggestions, and revisions, are more than welcome.</p></blockquote><p></p>
[QUOTE="Moriveth, post: 602963, member: 9563"] Heh, the people who are gonna play this campaign don't post on this, so I'm safe. Anyway, my idea for a campaign is this: The first scenario involves a small group of Nazi cultists who break into an archaeological records office, to look for 'something'. They have taken hostages, and the PCs (a special forces team) are sent in to subdue the Nazis, rescue the hostages, and find out the motive for the attack. Once the PCs subdue/kill the Nazis and rescue the hostages, they are free to investigate the scene for possible reasons. If (when) they search the body of the cell leader (the Tough3 guy I posted earlier, I may raise his CR or may not even kill him, he may escape and become a recurring villan) or the body of one of the cultists, they discover a small bible-size book that appears to be the cultist's religious manual - filled with white-race propaganda, essays on nazism, ect. Though this isn't strange for the standard white supremacist, there's a slip of paper in the back of the books that details the 'ultimate plan' of the Aryan Brotherhood. When translated from german into english, it is discovered to be some bizarre plot to ressurect Hitler. The reason the cultists were at the records office was because three artifacts are needed to ressurect the infamous nazi leader, and they were looking for the locations (they were unsuccesful). After some research on the authors of the book, the players discover that one of the authors is still alive, although invalid (and a supposed 'repentant' Nazi, which is why he is still alive), and living in a small island off the coast of Florida. The next adventure consists of the players journey to the house of the leader, whose name I haven't designed yet. Well, whaddaya think? Good, bad, cheesy? If you're thinking this would be better suited for a CoC campaign, especially a Delta Green one, I know how much it sounds like one, but I'd rather have this one as a sort of pulp-action storyline, and not have to bother with all that silly sanity. Additions, suggestions, and revisions, are more than welcome. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
My campaign ideas.
Top