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<blockquote data-quote="Samloyal23" data-source="post: 5889062" data-attributes="member: 21432"><p><strong><u><p style="text-align: center">Aarakocra</p><p></u></strong>Medium Monstrous Humanoid</p><p> Init: +3; Senses: Darkvision 60ft; Listen +3, Spot +7. </p><p>Language: Aarakocra, Burghausen. </p><p>AC: 13, touch 13, flat-footed 10 (+3 dex) </p><p>Hp: 7 (2 HD) </p><p>Fort: +2, Ref: +5, Will: +3. </p><p>Speed: 20ft, fly 90ft (average) </p><p>Melee: 2 talons +2 (1d4+1) or</p><p>Melee: Bite +2 (1d3+1) or</p><p>Melee: Javelin +2 (1d6+1) </p><p>Ranged: Aarakocra Javelin +5 (1d6+1) </p><p>Space: 5ft; Reach: 5ft</p><p>Base Atk: +2; Grp: +3</p><p>Attack Options: Impaling dive. </p><p>Special Actions: Summoning Dance. </p><p>Abilities: Str 12, Dex 16, Con 9, Int 10, Wis 12, Cha 10</p><p>Feats: Fly-by-Attack. </p><p>Skills: Balance +5, Craft +1, Knowledge (nature) +1, Listen +3, Move Silently +6, Spot +7, Survival +4. </p><p>Advancement: By character class </p><p> </p><p><strong>Personality</strong></p><p>Aarakocra are culturally very diverse but all share a fear of physical constraint and limitation bordering on claustrophobia. Curious and interested in learning about other cultures, they still tend to stick with what they know, being rather superstitious and traditional. Aarakocra are notably disinterested in material wealth, preferring to gain knowledge over anything that could weight them down while flying.</p><p></p><p><strong>Physical Description</strong></p><p>Aarakocra resemble humanoid birds. The average specimen stands about 1.5m (5ft) tall and has a wingspan of 6.1m (20ft). Halfway along the edge of each wing is a hand with three human-sized fingers and an opposable thumb. An elongated fourth finger extends the length of the wing and locks in place during flight. The hands cannot grasp while flying, but are nearly as useful as human hands when an aarakocra is perched and its wings folded back. Their powerful legs end in four sharp talons that can unlock and fold back to reveal another pair of functional hands. These humanoids have hollow, fragile bones. Their faces combine the features of both parrots and eagles. They have gray-black beaks and black eyes. Plumage color varies, but males generally have red ,orange, and yellow coloration, while females tend towards brown and gray. Certain tribes of Aarakocra have a predominant hereditary colour.</p><p></p><p><strong>Relations</strong></p><p>Aarakocra generally judge everyone they meet as an individual and have no racially enmities, but they do have an instinctual distruct of reptiles, especially snakes, and have been known to attack Naja-Set and other ophidians on sight. Since the building of Skytop Village many Aarakocra tribes have developed strong relationships with the Iron Dwarves and Trollborn that moved there from Burghausen.</p><p></p><p><strong>Alignment</strong></p><p>Aarakocra tend to be avoid extremes but put a strong emphasis in their culture on sharing and compassion, so most are Neutral Good.</p><p></p><p><strong>Lands</strong></p><p>Aarakocra live among the highest mountain peaks in small tribes which control hunting territories and share a communal nest. The eldest male serves as leader, assisted by the tribes shaman. They are known to periodically migrate to unknown lands beyond the known world, but say little of these journeys.</p><p></p><p><strong>Religion</strong></p><p>Every tribe of the Aarakocra has a different religion and they have very little if anything in common with each other aside from a tendency to have Shamans and Druids instead of Clerics.</p><p></p><p><strong>Language</strong></p><p>There is no single Aarakocra language, each tribe having a unique dialect of its own. For trade purposes many of Aarakocra have learned Burghauser, Iron Dwarf, and Trollish.</p><p>Names</p><p></p><p><strong>Racial Traits</strong></p><p>–2 Strength, +4 Dexterity, –2 Constitution: Aarakocra have keen reflexes, but their lightweight bones are fragile.</p><p>Monstrous Humanoid: Aarakocra are not subject to spells or effects that affect humanoids only, such as charm person or dominate person.</p><p>Size: Medium:As medium creatures, aarakocra have no special bonuses or penalties due to size.</p><p>Low-Light Vision: Aarakocra can see twice as far as a human in moonlight and similar conditions of poor illumination, retaining the ability to distinguish color and detail.</p><p>Aarakocra base land speed is 20 feet, and can fly with a movement rate of 90 feet (average maneuverability).</p><p> +6 racial bonus to Spot checks in daylight. Aarakocra have excellent vision. </p><p>Natural Armor: Aarakocra have +1 natural armor bonus due to their bone chest plate that provides some protection from blows.</p><p>Natural Weaponry: An aarakocra can rake with its claws for 1d3 points of damage, and use its secondary bite attack for 1d2 points of damage.</p><p>Claustrophobic: Aarakocra receive a –2 morale penalty on all rolls when in an enclosed space. Being underground or in enclosed buildings is extremely distressing for them.</p><p>Aerial Dive: Aarakocra can make dive attacks. A dive attack works just like a charge, but the diving creature must move a minimum of 30 feet. If attacking with a lance, the aarakocra deals double damage on a successful attack. Optionally, the aarakocra can make a full attack with is natural weapons (two claws and one bite) at the end of the charge, dealing normal damage.</p><p>Languages: Aarakocra tribal dialect, Burghausen. Bonus Languages: Trollborn, Iron Dwarf. Aarakocra often learn the languages of their allies and enemies.</p><p>Favored Class: Barbarian</p></blockquote><p></p>
[QUOTE="Samloyal23, post: 5889062, member: 21432"] [B][U][CENTER]Aarakocra[/CENTER][/U][/B] Medium Monstrous Humanoid Init: +3; Senses: Darkvision 60ft; Listen +3, Spot +7. Language: Aarakocra, Burghausen. AC: 13, touch 13, flat-footed 10 (+3 dex) Hp: 7 (2 HD) Fort: +2, Ref: +5, Will: +3. Speed: 20ft, fly 90ft (average) Melee: 2 talons +2 (1d4+1) or Melee: Bite +2 (1d3+1) or Melee: Javelin +2 (1d6+1) Ranged: Aarakocra Javelin +5 (1d6+1) Space: 5ft; Reach: 5ft Base Atk: +2; Grp: +3 Attack Options: Impaling dive. Special Actions: Summoning Dance. Abilities: Str 12, Dex 16, Con 9, Int 10, Wis 12, Cha 10 Feats: Fly-by-Attack. Skills: Balance +5, Craft +1, Knowledge (nature) +1, Listen +3, Move Silently +6, Spot +7, Survival +4. Advancement: By character class [B]Personality[/B] Aarakocra are culturally very diverse but all share a fear of physical constraint and limitation bordering on claustrophobia. Curious and interested in learning about other cultures, they still tend to stick with what they know, being rather superstitious and traditional. Aarakocra are notably disinterested in material wealth, preferring to gain knowledge over anything that could weight them down while flying. [B]Physical Description[/B] Aarakocra resemble humanoid birds. The average specimen stands about 1.5m (5ft) tall and has a wingspan of 6.1m (20ft). Halfway along the edge of each wing is a hand with three human-sized fingers and an opposable thumb. An elongated fourth finger extends the length of the wing and locks in place during flight. The hands cannot grasp while flying, but are nearly as useful as human hands when an aarakocra is perched and its wings folded back. Their powerful legs end in four sharp talons that can unlock and fold back to reveal another pair of functional hands. These humanoids have hollow, fragile bones. Their faces combine the features of both parrots and eagles. They have gray-black beaks and black eyes. Plumage color varies, but males generally have red ,orange, and yellow coloration, while females tend towards brown and gray. Certain tribes of Aarakocra have a predominant hereditary colour. [B]Relations[/B] Aarakocra generally judge everyone they meet as an individual and have no racially enmities, but they do have an instinctual distruct of reptiles, especially snakes, and have been known to attack Naja-Set and other ophidians on sight. Since the building of Skytop Village many Aarakocra tribes have developed strong relationships with the Iron Dwarves and Trollborn that moved there from Burghausen. [B]Alignment[/B] Aarakocra tend to be avoid extremes but put a strong emphasis in their culture on sharing and compassion, so most are Neutral Good. [B]Lands[/B] Aarakocra live among the highest mountain peaks in small tribes which control hunting territories and share a communal nest. The eldest male serves as leader, assisted by the tribes shaman. They are known to periodically migrate to unknown lands beyond the known world, but say little of these journeys. [B]Religion[/B] Every tribe of the Aarakocra has a different religion and they have very little if anything in common with each other aside from a tendency to have Shamans and Druids instead of Clerics. [B]Language[/B] There is no single Aarakocra language, each tribe having a unique dialect of its own. For trade purposes many of Aarakocra have learned Burghauser, Iron Dwarf, and Trollish. Names [B]Racial Traits[/B] –2 Strength, +4 Dexterity, –2 Constitution: Aarakocra have keen reflexes, but their lightweight bones are fragile. Monstrous Humanoid: Aarakocra are not subject to spells or effects that affect humanoids only, such as charm person or dominate person. Size: Medium:As medium creatures, aarakocra have no special bonuses or penalties due to size. Low-Light Vision: Aarakocra can see twice as far as a human in moonlight and similar conditions of poor illumination, retaining the ability to distinguish color and detail. Aarakocra base land speed is 20 feet, and can fly with a movement rate of 90 feet (average maneuverability). +6 racial bonus to Spot checks in daylight. Aarakocra have excellent vision. Natural Armor: Aarakocra have +1 natural armor bonus due to their bone chest plate that provides some protection from blows. Natural Weaponry: An aarakocra can rake with its claws for 1d3 points of damage, and use its secondary bite attack for 1d2 points of damage. Claustrophobic: Aarakocra receive a –2 morale penalty on all rolls when in an enclosed space. Being underground or in enclosed buildings is extremely distressing for them. Aerial Dive: Aarakocra can make dive attacks. A dive attack works just like a charge, but the diving creature must move a minimum of 30 feet. If attacking with a lance, the aarakocra deals double damage on a successful attack. Optionally, the aarakocra can make a full attack with is natural weapons (two claws and one bite) at the end of the charge, dealing normal damage. Languages: Aarakocra tribal dialect, Burghausen. Bonus Languages: Trollborn, Iron Dwarf. Aarakocra often learn the languages of their allies and enemies. Favored Class: Barbarian [/QUOTE]
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