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"My Character Is Always..." and related topics.
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<blockquote data-quote="iserith" data-source="post: 7309071" data-attributes="member: 97077"><p>Have you ever considered that the approach you settled on 15 years ago in whatever game you were playing at that time doesn't necessarily apply to D&D 5e? Because while I don't give "roleplaying XP" like [MENTION=45197]pming[/MENTION] does, I have found that PCs at disparate levels in D&D 5e really isn't a problem due to the game's math. I have seen as much as a 7-level difference in the party and there was no problem. It certainly would matter in D&D 4e and D&D 3e, but this isn't those games. I would consider it unwise to apply my assumptions about other games to this game. I don't run games the same way when using different game systems. And why would I?</p><p></p><p>This isn't to say milestone experience is bad, but in my experience, your decision to use milestone XP based on some notion of level disparity being a problem in D&D 5e is unfounded.</p><p></p><p>As to your comment about "good strategy," in pming's game, it would depend on the player's priorities and the situation in play. If I care about leveling up faster (e.g. maybe I'm close to leveling up right now), then I won't always aim for automatic success when doing so would not be in keeping with the character's personality traits, ideals, bonds, and flaws. If it's more important to aim for success than it is to earn whatever additional XP I might otherwise earn, such as in a case of a life-or-death situation, then foregoing the XP is the way to go.</p></blockquote><p></p>
[QUOTE="iserith, post: 7309071, member: 97077"] Have you ever considered that the approach you settled on 15 years ago in whatever game you were playing at that time doesn't necessarily apply to D&D 5e? Because while I don't give "roleplaying XP" like [MENTION=45197]pming[/MENTION] does, I have found that PCs at disparate levels in D&D 5e really isn't a problem due to the game's math. I have seen as much as a 7-level difference in the party and there was no problem. It certainly would matter in D&D 4e and D&D 3e, but this isn't those games. I would consider it unwise to apply my assumptions about other games to this game. I don't run games the same way when using different game systems. And why would I? This isn't to say milestone experience is bad, but in my experience, your decision to use milestone XP based on some notion of level disparity being a problem in D&D 5e is unfounded. As to your comment about "good strategy," in pming's game, it would depend on the player's priorities and the situation in play. If I care about leveling up faster (e.g. maybe I'm close to leveling up right now), then I won't always aim for automatic success when doing so would not be in keeping with the character's personality traits, ideals, bonds, and flaws. If it's more important to aim for success than it is to earn whatever additional XP I might otherwise earn, such as in a case of a life-or-death situation, then foregoing the XP is the way to go. [/QUOTE]
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