Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
"My Character Is Always..." and related topics.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="5ekyu" data-source="post: 7310125" data-attributes="member: 6919838"><p>IMO stating i am expecting an ambush and looking for ambushes" is not necessarily going to give you advantage and is not a sign of engaging with the world. its just a claim.</p><p></p><p>Do you give advantages for folks saying "i am expecting my enemy to swing at me and am looking for his swing?" Do enemies of that character suffer disadvantage when they attack him? </p><p></p><p>or, if he wants to gain an edge, does the character have to provide some action that serves up an advantage - like say using his action to dodge instead of attack?</p><p></p><p>If a character says "i am climing the wall expecting to maybe fall and looking out for ways to not fall" do they get advantage on climbing checks? or do they have to do something other than a statement of intent to not fall - like say take it slower than normal or rig up a rope or take lotsa of time banging handhold making noise or maybe getting someone else to use a rope setup to help them?</p><p></p><p>"I am expecting him to be telling me lies so i am looking for lies" is not a statement worthy of advantage on an insight roll, its more like a request to make an insight roll and not just use the passive score.</p><p></p><p>etc etc etc etc etc... how many cases do we need? </p><p></p><p>maybe for each of the above those are advantages in your game and maybe everybody gets advantage a lot... thats fine but IMO it undervalues actual engagement... real statements of not only intent but trade-off and activities.</p><p></p><p>You and i might have words when i do not give you advantage just because you made some general declaration of some sort, but those words would likely refer you back to the early discussion of how things work and what is expected and maybe even recitiation of the above examples or of other more recent cases in game.</p><p></p><p>those words would be after the session of course, as at the table it would be a brief "talk later" and move on with maybe a sentence of reminder as to why that isn't going to cut it. (of course, when you said that initial declaration at the table, i would ask you for more specific examples like "travelling more slowly" etc to get an idea how you saw what you were doing as any different than your normal alertness under the circumstances.)</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7310125, member: 6919838"] IMO stating i am expecting an ambush and looking for ambushes" is not necessarily going to give you advantage and is not a sign of engaging with the world. its just a claim. Do you give advantages for folks saying "i am expecting my enemy to swing at me and am looking for his swing?" Do enemies of that character suffer disadvantage when they attack him? or, if he wants to gain an edge, does the character have to provide some action that serves up an advantage - like say using his action to dodge instead of attack? If a character says "i am climing the wall expecting to maybe fall and looking out for ways to not fall" do they get advantage on climbing checks? or do they have to do something other than a statement of intent to not fall - like say take it slower than normal or rig up a rope or take lotsa of time banging handhold making noise or maybe getting someone else to use a rope setup to help them? "I am expecting him to be telling me lies so i am looking for lies" is not a statement worthy of advantage on an insight roll, its more like a request to make an insight roll and not just use the passive score. etc etc etc etc etc... how many cases do we need? maybe for each of the above those are advantages in your game and maybe everybody gets advantage a lot... thats fine but IMO it undervalues actual engagement... real statements of not only intent but trade-off and activities. You and i might have words when i do not give you advantage just because you made some general declaration of some sort, but those words would likely refer you back to the early discussion of how things work and what is expected and maybe even recitiation of the above examples or of other more recent cases in game. those words would be after the session of course, as at the table it would be a brief "talk later" and move on with maybe a sentence of reminder as to why that isn't going to cut it. (of course, when you said that initial declaration at the table, i would ask you for more specific examples like "travelling more slowly" etc to get an idea how you saw what you were doing as any different than your normal alertness under the circumstances.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
"My Character Is Always..." and related topics.
Top