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"My Character Would Know That"
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<blockquote data-quote="Hand of Evil" data-source="post: 9400257" data-attributes="member: 371"><p>Would they? </p><p></p><p>Was watching an old 70s sci-fi movie the other day and it had a character that would always quote exceptions to the rules as subparagraphs or law cases. They were all bluff as he explained that no one reads the fine print or keeps up with rules after needing to and that when a rule or order is mentioned, no details are provided. We see this in life too, we know the bold title line, but we do not know the details. </p><p></p><p>Now, a game is different, but you have Experanice and Knowledge on the players side and the GM to have an understanding of that experience and knowledge in passing information and making "behind-the-screen" rolls. If a player has faced something before or has a high skill level the GM should pass that on and inform them BUT if the player is just stupid...This means a bit of record keeping both on the players part and GM but best to have it covered.</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 9400257, member: 371"] Would they? Was watching an old 70s sci-fi movie the other day and it had a character that would always quote exceptions to the rules as subparagraphs or law cases. They were all bluff as he explained that no one reads the fine print or keeps up with rules after needing to and that when a rule or order is mentioned, no details are provided. We see this in life too, we know the bold title line, but we do not know the details. Now, a game is different, but you have Experanice and Knowledge on the players side and the GM to have an understanding of that experience and knowledge in passing information and making "behind-the-screen" rolls. If a player has faced something before or has a high skill level the GM should pass that on and inform them BUT if the player is just stupid...This means a bit of record keeping both on the players part and GM but best to have it covered. [/QUOTE]
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