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"My Character Would Know That"
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<blockquote data-quote="bloodtide" data-source="post: 9404649" data-attributes="member: 6684958"><p>Well, the "era" of D&D has always been wacky. The full plate mail, heavy crossbow and galleon put the time at more 16th century....but no guns.</p><p></p><p>Though the point is before the 20th century the vast majority of all people world wide had to know how to do everything they needed to live as they had to do it everyday. </p><p></p><p>True. Like I said, country folk have a big leg up here as they have lots of piratical skills that can translate into the game. </p><p></p><p>So not only do a lot of players not know even simple survival stuff, they have no chance of knowing anything about nearly any lifestyle or profession. Though too, most DMs won't know either.</p><p></p><p>So in an RPG you just have to make it up. Of course, just like the above many players and DMs can't do that. It's a skill that not everyone has.</p><p></p><p>And even most DMs are not so much smarter then their players to check them every time they do something wrong. The DM won't know it's wrong either.</p><p></p><p>The answer is to keep the game Simple and Easy: the character does 'stuff', and all the player needs to focus on is the fun stuff...like combat. Such a player should seek out like DMs for such games. Then none of the 'stuff' should even come up. That 'stuff' is for the Complex and Hard games. Don't cross the two.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9404649, member: 6684958"] Well, the "era" of D&D has always been wacky. The full plate mail, heavy crossbow and galleon put the time at more 16th century....but no guns. Though the point is before the 20th century the vast majority of all people world wide had to know how to do everything they needed to live as they had to do it everyday. True. Like I said, country folk have a big leg up here as they have lots of piratical skills that can translate into the game. So not only do a lot of players not know even simple survival stuff, they have no chance of knowing anything about nearly any lifestyle or profession. Though too, most DMs won't know either. So in an RPG you just have to make it up. Of course, just like the above many players and DMs can't do that. It's a skill that not everyone has. And even most DMs are not so much smarter then their players to check them every time they do something wrong. The DM won't know it's wrong either. The answer is to keep the game Simple and Easy: the character does 'stuff', and all the player needs to focus on is the fun stuff...like combat. Such a player should seek out like DMs for such games. Then none of the 'stuff' should even come up. That 'stuff' is for the Complex and Hard games. Don't cross the two. [/QUOTE]
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