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My characters mow through my opponents!
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 1625480" data-attributes="member: 1165"><p>An encounter with EL equal to the party level will take up about 20% of their resources. It's supposed to be easy. (I'd love to use fewer but more powerful encounters, and I think a lot of other DMs are like that, but doing so will make spellcasters more powerful compared to other characters.) There should be about 4 encounters per day, but at lower levels characters may only be able to deal with 2 or 3.</p><p></p><p>The group EL is 4. That's an encounter that would take away about 20% of their resources.</p><p></p><p>I would suggest using several different <em>types</em> of opponents. So, instead of orcs, maybe use a couple of orc barbarians (they can have class levels, after all), a stealthy creature and a spellcasting creature (such as an aranea). Those types of creatures make better encounters than low-level mages.</p><p></p><p>The encounter should still be balanced, but by going against your players' strengths it will be more difficult and (hopefully) more interesting.</p><p></p><p>You can use a single powerful creature (eg one CR 3 or so) and several CR 1/2 or 1 allies. The powerful creature might actually be something dumb and act as hired help or a slave to the other villains. (For instance, you could use a warg or an ogre as a powerful creature, accompanied by goblins.)</p><p></p><p>Martial players have a hard time with DR at low levels. Use this to your advantage <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> There aren't many low CR creatures with DR, however.</p><p></p><p>You can use terrain - for instance, a 50 foot wide river (stream?) with archers on the other side. They have to find a way to lure the players to the river edge, however - perhaps use a grappling underwater creature as well. (That's <em>really</em> nasty... not only do they take damage from improved grab or constrict, but they're also drowning!)</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 1625480, member: 1165"] An encounter with EL equal to the party level will take up about 20% of their resources. It's supposed to be easy. (I'd love to use fewer but more powerful encounters, and I think a lot of other DMs are like that, but doing so will make spellcasters more powerful compared to other characters.) There should be about 4 encounters per day, but at lower levels characters may only be able to deal with 2 or 3. The group EL is 4. That's an encounter that would take away about 20% of their resources. I would suggest using several different [i]types[/i] of opponents. So, instead of orcs, maybe use a couple of orc barbarians (they can have class levels, after all), a stealthy creature and a spellcasting creature (such as an aranea). Those types of creatures make better encounters than low-level mages. The encounter should still be balanced, but by going against your players' strengths it will be more difficult and (hopefully) more interesting. You can use a single powerful creature (eg one CR 3 or so) and several CR 1/2 or 1 allies. The powerful creature might actually be something dumb and act as hired help or a slave to the other villains. (For instance, you could use a warg or an ogre as a powerful creature, accompanied by goblins.) Martial players have a hard time with DR at low levels. Use this to your advantage :D There aren't many low CR creatures with DR, however. You can use terrain - for instance, a 50 foot wide river (stream?) with archers on the other side. They have to find a way to lure the players to the river edge, however - perhaps use a grappling underwater creature as well. (That's [i]really[/i] nasty... not only do they take damage from improved grab or constrict, but they're also drowning!) [/QUOTE]
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