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My characters want to take over the world...
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<blockquote data-quote="pdzoch" data-source="post: 6867776" data-attributes="member: 80982"><p>Great points. I would add that further adventures should be related to maintaining that power. There is always a challenger. Either they must convince a wavering supporter, crush a potential rival or rebellion, or secure means to achieve the first two (the typical adventure to gain useful treasure).</p><p></p><p>Ask the players what their character goals are even after the rule the world. Hopefully, they have a purpose to execute there. It is unlikely that Evil characters can rule the world for long, but it would be ant-climatic if they were defeated (killed) after only a short rule. Their purpose for ruling the world could be an end goal more so than simply ruling the world. Perhaps they want revenge on those that mistreated them (typical evil backstory/plot line), or to rule Neverwinter or Waterdeep, or see the Lords Alliance crushed and driven before them (which will be replaced by a different group to fill the void afterwards).</p><p></p><p>If (and when) the players are dethroned, adherents to their rule may still remain long after, providing new factions and histories for future players. If you are up to it.</p></blockquote><p></p>
[QUOTE="pdzoch, post: 6867776, member: 80982"] Great points. I would add that further adventures should be related to maintaining that power. There is always a challenger. Either they must convince a wavering supporter, crush a potential rival or rebellion, or secure means to achieve the first two (the typical adventure to gain useful treasure). Ask the players what their character goals are even after the rule the world. Hopefully, they have a purpose to execute there. It is unlikely that Evil characters can rule the world for long, but it would be ant-climatic if they were defeated (killed) after only a short rule. Their purpose for ruling the world could be an end goal more so than simply ruling the world. Perhaps they want revenge on those that mistreated them (typical evil backstory/plot line), or to rule Neverwinter or Waterdeep, or see the Lords Alliance crushed and driven before them (which will be replaced by a different group to fill the void afterwards). If (and when) the players are dethroned, adherents to their rule may still remain long after, providing new factions and histories for future players. If you are up to it. [/QUOTE]
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