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My cities suck
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<blockquote data-quote="Trainz" data-source="post: 1275524" data-attributes="member: 2122"><p>What I do is create a basic city, and THEN figure out what edge it has. In my setting, for example, I have:</p><p> </p><p>-A big city, generally neutral aligned with some undergound touches of good and evil, led by a council of senators, in which slavery is everywhere (think Roman empire slavery). A few slave owners are good nobles that treat their slaves with respect and humanity, but most are simply treated as tools. Orgies are plentyful, and intrigue is common. A city ripe with adventure for players.</p><p> </p><p>-A town, which was under the evil leadership of a church of an evil deity. At one point in it's past, it was terrorized by a trio of red dragons. Then came an elven ranger dragonslayer that killed the 3 critters, and then proceeded to weed out the evil priests. It is now a good aligned town led by that ranger, who implanted a church to a good deity. This town is currently the home base of my players.</p><p> </p><p>-A HUGE city that is under the control of a chaotic neutral titan in human form (most people don't know he's a Titan). He is a self-proclaimed "emperor", and as his alignment indicates, the law is loose (and the life of the common populace is miserable). He uses Nerra to police the city, and at each street corner, there's a big mirror that allows the Nerra to move quickly through the city.</p><p> </p><p>What I did is start describing the city, with maps, and generic places (shops, temples, guilds...) and only then, sitting back looking at my notes thinking "O.K. ... TALK to me... what makes YOU special... ?"</p><p> </p><p>It works well for me.</p><p> </p><p> </p><p>YMMV...</p></blockquote><p></p>
[QUOTE="Trainz, post: 1275524, member: 2122"] What I do is create a basic city, and THEN figure out what edge it has. In my setting, for example, I have: -A big city, generally neutral aligned with some undergound touches of good and evil, led by a council of senators, in which slavery is everywhere (think Roman empire slavery). A few slave owners are good nobles that treat their slaves with respect and humanity, but most are simply treated as tools. Orgies are plentyful, and intrigue is common. A city ripe with adventure for players. -A town, which was under the evil leadership of a church of an evil deity. At one point in it's past, it was terrorized by a trio of red dragons. Then came an elven ranger dragonslayer that killed the 3 critters, and then proceeded to weed out the evil priests. It is now a good aligned town led by that ranger, who implanted a church to a good deity. This town is currently the home base of my players. -A HUGE city that is under the control of a chaotic neutral titan in human form (most people don't know he's a Titan). He is a self-proclaimed "emperor", and as his alignment indicates, the law is loose (and the life of the common populace is miserable). He uses Nerra to police the city, and at each street corner, there's a big mirror that allows the Nerra to move quickly through the city. What I did is start describing the city, with maps, and generic places (shops, temples, guilds...) and only then, sitting back looking at my notes thinking "O.K. ... TALK to me... what makes YOU special... ?" It works well for me. YMMV... [/QUOTE]
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