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<blockquote data-quote="Doug McCrae" data-source="post: 4011703" data-attributes="member: 21169"><p>WoWisms in 4e:</p><p></p><p>More gamist.</p><p>Combat works better as a game.</p><p>Improved class balance.</p><p>All classes have lots of special powers.</p><p>Magic items have a (suggested) minimum character level.</p><p>Tanks can hold aggro better.</p><p>Bigger level range, 1-20 becomes 1-30.</p><p>Elemental giants.</p><p>Wizards no longer omnipotent.</p><p>Warlock is a core class.</p><p>Alignment less important.</p><p>No Great Wheel.</p><p>No erinyes.</p><p>Faster advancement? This one is highly debatable, as to advance in WoW at high level requires killing thousands of monsters.</p><p>'No Vancian magic'. This isn't really true as there are still per day abilities, but I see lots of people saying it.</p><p></p><p></p><p>Areas where 4e has moved away from WoW:</p><p></p><p>Dedicated healer no longer necessary.</p><p>Reduced Xmas tree effect.</p><p>Increased emphasis on the battle grid - OMG! They're turning D&D into a <s>CCG</s> <s>MMORPG</s> wargame!!11!</p><p>Druid no longer a core class.</p><p>Gnomes aren't a player race. No tinker gnomes.</p><p>Paladins don't have to be good guys.</p><p>Any race/class combination possible.</p><p>Crafting is gone? Not sure if this is true of 4e. Someone mentioned it in a post.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 4011703, member: 21169"] WoWisms in 4e: More gamist. Combat works better as a game. Improved class balance. All classes have lots of special powers. Magic items have a (suggested) minimum character level. Tanks can hold aggro better. Bigger level range, 1-20 becomes 1-30. Elemental giants. Wizards no longer omnipotent. Warlock is a core class. Alignment less important. No Great Wheel. No erinyes. Faster advancement? This one is highly debatable, as to advance in WoW at high level requires killing thousands of monsters. 'No Vancian magic'. This isn't really true as there are still per day abilities, but I see lots of people saying it. Areas where 4e has moved away from WoW: Dedicated healer no longer necessary. Reduced Xmas tree effect. Increased emphasis on the battle grid - OMG! They're turning D&D into a [S]CCG[/S] [S]MMORPG[/S] wargame!!11! Druid no longer a core class. Gnomes aren't a player race. No tinker gnomes. Paladins don't have to be good guys. Any race/class combination possible. Crafting is gone? Not sure if this is true of 4e. Someone mentioned it in a post. [/QUOTE]
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