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First Post
I'm thinking of introducing this into my campaign as a way for Players to accurately know how much their characters would know about some new beast they've encountered. I'm interested in feedback especially on the multipliers.
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Knowledge (Fantastic Beasts) (Int; Trained Only)
Description: This Skill allows characters to check to see if they know a monsters special abilities, strength's and weaknesses.
Check: The DC for this check is based on the CR of the monster plus a commonality modifier times a multipler based on the creatures type. The commonality modifier ranges from -5 to +5 with -5 being very common and +5 being very rare. Use the following table for the type multipliers:
Humanoids- x1
Monsterous Humanoids- x2
Giants- X1.5
Fey- x2
Animal- x0.5
Dire Animals- x1
Beasts- x1.5
Magical Beasts- x2
Shapechanger- x3
Construct- x2
Aberrations- x3
Undead- x2
Elemental- x2
Outsider- x3
Dragon- x1.5
Vermin- x1.5
Templated Creatures- add (x1) to base type
So for example if the character wanted to see what he knew about a Roper the DC would probably work out like this (CR-10 + 4 (really rare)) x2 Magical Beast = DC 28 so a mage (int of at least 20) of that level who had maxed his Knowledge skill would have just over a 50% chance of making it.
This is mostly useful for creatures the character has never encountered once they've fought something they probably have a pretty good idea of what it can do.
Retry: No. The check represents what the character knows, and thinking about a topic a second time doesn't let the character know something the character never learned in the first place.
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Knowledge (Fantastic Beasts) (Int; Trained Only)
Description: This Skill allows characters to check to see if they know a monsters special abilities, strength's and weaknesses.
Check: The DC for this check is based on the CR of the monster plus a commonality modifier times a multipler based on the creatures type. The commonality modifier ranges from -5 to +5 with -5 being very common and +5 being very rare. Use the following table for the type multipliers:
Humanoids- x1
Monsterous Humanoids- x2
Giants- X1.5
Fey- x2
Animal- x0.5
Dire Animals- x1
Beasts- x1.5
Magical Beasts- x2
Shapechanger- x3
Construct- x2
Aberrations- x3
Undead- x2
Elemental- x2
Outsider- x3
Dragon- x1.5
Vermin- x1.5
Templated Creatures- add (x1) to base type
So for example if the character wanted to see what he knew about a Roper the DC would probably work out like this (CR-10 + 4 (really rare)) x2 Magical Beast = DC 28 so a mage (int of at least 20) of that level who had maxed his Knowledge skill would have just over a 50% chance of making it.
This is mostly useful for creatures the character has never encountered once they've fought something they probably have a pretty good idea of what it can do.
Retry: No. The check represents what the character knows, and thinking about a topic a second time doesn't let the character know something the character never learned in the first place.