Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
My crazy everything-but-the-kitchen-sink Spycraft idea
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SurfMonkey01" data-source="post: 583189" data-attributes="member: 1898"><p>So my players and I have decided we're gonna put our Star Wars game on a bit of a hold while I work out the new plot direction (more on that in a future post), and we're gonna play a Spycraft for a while. So I've been tossing around ideas for what I want to do for this, and I'd like to run them past you folks and see what you think. </p><p></p><p></p><p>** My players please go away now ** </p><p></p><p></p><p>The opening scene will be a gathering of the team. I'm going to borrow from the opening diner scene of Ronin as much as possible for this scene -- the characters can be pretty much whatever they want; cops, crooks, agents... I can work it out. </p><p></p><p>If the players are crooks, then we just borrow the XXX "bring in the lowlifes to work for us" idea... no biggie there. </p><p></p><p>The agency in my game will be called the Institute. They will claim to be an offshoot of the NSA, but in a nice rip from Alias, they're not. I haven't decided just how not nice they'll really be, though, or what ties they'll have to the main villain of the piece... </p><p></p><p>My main villain will be the Umbrella corporation. Yes, I'm going to slowly work in some bits and pieces of Resident Evil, although Umbrella will be responsible for far more than just zombies (I have a copy of Digital Burn, so there may be some cyborgs and other things of the cyber sort as well)... there's a possibility of some D&D monsters finding their way into the game, d20 Modern style, as a result of Umbrella as well. </p><p></p><p>I know that one of the group's early missions, before the Umbrella stuff is discovered, will involve hunting down a rogue agent. Now, in true Bourne Identity fashion, this agent isn't really rogue, but is amnesiac. But even when the players find this out, their orders are still to eliminate. </p><p></p><p>I was toying with a 24-style race against time of some sort too, but I haven't taken the idea any further than that. </p><p></p><p>So that's what I've got so far. Suggestions, comments, ideas?</p></blockquote><p></p>
[QUOTE="SurfMonkey01, post: 583189, member: 1898"] So my players and I have decided we're gonna put our Star Wars game on a bit of a hold while I work out the new plot direction (more on that in a future post), and we're gonna play a Spycraft for a while. So I've been tossing around ideas for what I want to do for this, and I'd like to run them past you folks and see what you think. ** My players please go away now ** The opening scene will be a gathering of the team. I'm going to borrow from the opening diner scene of Ronin as much as possible for this scene -- the characters can be pretty much whatever they want; cops, crooks, agents... I can work it out. If the players are crooks, then we just borrow the XXX "bring in the lowlifes to work for us" idea... no biggie there. The agency in my game will be called the Institute. They will claim to be an offshoot of the NSA, but in a nice rip from Alias, they're not. I haven't decided just how not nice they'll really be, though, or what ties they'll have to the main villain of the piece... My main villain will be the Umbrella corporation. Yes, I'm going to slowly work in some bits and pieces of Resident Evil, although Umbrella will be responsible for far more than just zombies (I have a copy of Digital Burn, so there may be some cyborgs and other things of the cyber sort as well)... there's a possibility of some D&D monsters finding their way into the game, d20 Modern style, as a result of Umbrella as well. I know that one of the group's early missions, before the Umbrella stuff is discovered, will involve hunting down a rogue agent. Now, in true Bourne Identity fashion, this agent isn't really rogue, but is amnesiac. But even when the players find this out, their orders are still to eliminate. I was toying with a 24-style race against time of some sort too, but I haven't taken the idea any further than that. So that's what I've got so far. Suggestions, comments, ideas? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
My crazy everything-but-the-kitchen-sink Spycraft idea
Top