Khisanth the Ancient
Explorer
If a natural "1" is rolled, roll to hit again. If it would have hit, the attack misses normally. If it misses too, the attack is a critical miss.
Roll 1d20 on the table below:
1-10---------11-15---16-19 20
Unbalance Fumble Drop Accident
Unbalance : Weapon swings out of balance, -2 to initiative next round.
Fumble : Ref DC14, if successful treat as an unbalance, if failed lose one round by fumbling.
Drop: Lose one round picking up your dropped weapon.
Accident : Roll again on Accident Table (below):
1-10---11-15----16-19--20
Drop Scratch Cut Self-Blow
Drop: As above.
Scratch: Suffer 1 point of damage.
Cut : Suffer half weapon damage (minimum of one point).
Self-Blow: Suffer full damage.
Roll 1d20 on the table below:
1-10---------11-15---16-19 20
Unbalance Fumble Drop Accident
Unbalance : Weapon swings out of balance, -2 to initiative next round.
Fumble : Ref DC14, if successful treat as an unbalance, if failed lose one round by fumbling.
Drop: Lose one round picking up your dropped weapon.
Accident : Roll again on Accident Table (below):
1-10---11-15----16-19--20
Drop Scratch Cut Self-Blow
Drop: As above.
Scratch: Suffer 1 point of damage.
Cut : Suffer half weapon damage (minimum of one point).
Self-Blow: Suffer full damage.
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