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<blockquote data-quote="Sound of Azure" data-source="post: 3185449" data-attributes="member: 40749"><p><strong>Cheers!</strong></p><p></p><p></p><p></p><p>Wow, those would all be excellent mini-campaigns! I was considering something of a "Great Race" kind of theme about halfway through the game. Thank you very much! </p><p></p><p>On the other hand, they would all be an excellent idea for my half-baked idea of a game set in the Hex Coda universe (the Asylum), a D&D/ D20 Modern crossover.</p><p></p><p>I'm considering giving out a "best actor" bag of goodies (chocolates or something else snackish) once a month, but may expand into other categories (like coolest battle cry, an award for teamwork, perhaps the wooden spoon for worst pun or ooc comment <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> )</p><p></p><p></p><p></p><p>It makes sense that they would have advice like that. I'll see if they've still got it down at my FLGS. </p><p></p><p></p><p></p><p>Cool, I'm glad it worked out for you (and that I'm not crazy! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> ). As for immersiveness, do you think it would depend on how much the players "buy into" the game? I usually aim for relatively short sessions (3-4 hours, sometimes longer). Was that a good length for your group? </p><p></p><p></p><p></p><p>Oh, wow! #293... whoah, that's about 4 - 5 years ago! Hmm, I'll see if someone I know has that issue, and check out the local markets for 2nd hand issues. Thanks for that, I had no idea!</p><p></p><p>--</p><p>My inital idea is to have a "Journey to the West" ( "Goku/ Monkey", from the '80s) type show, with the PCs protect (at least trying to) an important personage. So, it's kind of like a road movie as well, with exploration of new places the PCs may or not be familiar with. It would have a clear goal, but without a really strict timeline. They just have to get to the end... at the end of the series.</p><p></p><p>My concern is that the PCs may just want to get there really quickly and ignore all the plot hooks! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> Ah, well.</p></blockquote><p></p>
[QUOTE="Sound of Azure, post: 3185449, member: 40749"] [b]Cheers![/b] Wow, those would all be excellent mini-campaigns! I was considering something of a "Great Race" kind of theme about halfway through the game. Thank you very much! On the other hand, they would all be an excellent idea for my half-baked idea of a game set in the Hex Coda universe (the Asylum), a D&D/ D20 Modern crossover. I'm considering giving out a "best actor" bag of goodies (chocolates or something else snackish) once a month, but may expand into other categories (like coolest battle cry, an award for teamwork, perhaps the wooden spoon for worst pun or ooc comment :D ) It makes sense that they would have advice like that. I'll see if they've still got it down at my FLGS. Cool, I'm glad it worked out for you (and that I'm not crazy! :p ). As for immersiveness, do you think it would depend on how much the players "buy into" the game? I usually aim for relatively short sessions (3-4 hours, sometimes longer). Was that a good length for your group? Oh, wow! #293... whoah, that's about 4 - 5 years ago! Hmm, I'll see if someone I know has that issue, and check out the local markets for 2nd hand issues. Thanks for that, I had no idea! -- My inital idea is to have a "Journey to the West" ( "Goku/ Monkey", from the '80s) type show, with the PCs protect (at least trying to) an important personage. So, it's kind of like a road movie as well, with exploration of new places the PCs may or not be familiar with. It would have a clear goal, but without a really strict timeline. They just have to get to the end... at the end of the series. My concern is that the PCs may just want to get there really quickly and ignore all the plot hooks! :lol: Ah, well. [/QUOTE]
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