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My D&D Next Experience at DDXP
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<blockquote data-quote="Blastin" data-source="post: 5800383" data-attributes="member: 4989"><p>Guess I'll chime in here with my report as well. I got to play two sessions, one as the cleric and one as the paladin.</p><p> My background: Been playing for 32 years, started with AD&D up through every version till current (4th) as well as Pathfinder and lots of other systems. I'm a fan of all the editions, including 4th, but probably have the most experience running second and 3rd.</p><p> Overall I had fun. The second session was a bit of a mixed bag, as the gm was creative and animated, but was unfamiliar with the rules. So, he was a good DM, but a crappy PLAYTEST DM.</p><p> There were a few mechanics that I thought were neat ideas and seemed to be newer approaches to the game. Then there were a fair amount of things that I felt were very familiar to me already. It didn't take much effort at all to figure out how most of the character ideas worked.</p><p> Of the two classes I played I liked the paladin the best, as it seemed to play well and I liked how the class mechanics worked.</p><p> To me, the cleric (and from what I saw, the wizard) both had some play issues. I had a particular familiar problem with the cleric that I haven't seen in a while.</p><p> I think the base that they presented has a LOT of potential. They reminded us often that what we were seeing was VERY rough/early. I think there is a VERY good chance that they can carve a version out of these rules that will make a great game and I look forward to seeing what happens next because I think it will be good.</p></blockquote><p></p>
[QUOTE="Blastin, post: 5800383, member: 4989"] Guess I'll chime in here with my report as well. I got to play two sessions, one as the cleric and one as the paladin. My background: Been playing for 32 years, started with AD&D up through every version till current (4th) as well as Pathfinder and lots of other systems. I'm a fan of all the editions, including 4th, but probably have the most experience running second and 3rd. Overall I had fun. The second session was a bit of a mixed bag, as the gm was creative and animated, but was unfamiliar with the rules. So, he was a good DM, but a crappy PLAYTEST DM. There were a few mechanics that I thought were neat ideas and seemed to be newer approaches to the game. Then there were a fair amount of things that I felt were very familiar to me already. It didn't take much effort at all to figure out how most of the character ideas worked. Of the two classes I played I liked the paladin the best, as it seemed to play well and I liked how the class mechanics worked. To me, the cleric (and from what I saw, the wizard) both had some play issues. I had a particular familiar problem with the cleric that I haven't seen in a while. I think the base that they presented has a LOT of potential. They reminded us often that what we were seeing was VERY rough/early. I think there is a VERY good chance that they can carve a version out of these rules that will make a great game and I look forward to seeing what happens next because I think it will be good. [/QUOTE]
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