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My D&D Next Wishlist: Bring back XP for GP!
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<blockquote data-quote="Doug McCrae" data-source="post: 5938983" data-attributes="member: 21169"><p>How about this system? Instead of giving 1xp for each gold piece, treasure hoards are divided into broad categories. Recovering a small hoard grants you 500xp, say, and a large hoard is 2000. Treasure less than a small hoard gives no xp at all, so you don't get anything for piddling about.</p><p></p><p>This system could be modified a bit more as one no longer needs xp to be measured in the thousands. Maybe a character only needs 4xp to go up to 2nd level, a small hoard grants 1xp, and a large hoard gives 4. That keeps the numbers a bit smaller.</p><p></p><p>This means that gold is still a motivator, but it makes the game play a bit more like a Conan story. Conan doesn't care about taking everything that isn't nailed down, he's only interested in big treasures, such as the Teeth of Gwahlur.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 5938983, member: 21169"] How about this system? Instead of giving 1xp for each gold piece, treasure hoards are divided into broad categories. Recovering a small hoard grants you 500xp, say, and a large hoard is 2000. Treasure less than a small hoard gives no xp at all, so you don't get anything for piddling about. This system could be modified a bit more as one no longer needs xp to be measured in the thousands. Maybe a character only needs 4xp to go up to 2nd level, a small hoard grants 1xp, and a large hoard gives 4. That keeps the numbers a bit smaller. This means that gold is still a motivator, but it makes the game play a bit more like a Conan story. Conan doesn't care about taking everything that isn't nailed down, he's only interested in big treasures, such as the Teeth of Gwahlur. [/QUOTE]
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Community
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My D&D Next Wishlist: Bring back XP for GP!
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