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My D&D Next Wishlist: Bring back XP for GP!
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<blockquote data-quote="Hussar" data-source="post: 5941346" data-attributes="member: 22779"><p>Heh, it's funny. When a player tries to beat the DM over the head with the rules, by selectively quoting from the books and conveniently ignoring whatever doesn't fit, he's called a bad player and a rules lawyer.</p><p></p><p>But, apparently when DM's do it, it's perfectly fine. I mean, people are selectively quoting rules at me all the while ignoring other rules. Funny how that works. And other DM's are tripping over themselves to pat each other on the back.</p><p></p><p>Never mind the massively shifting goalposts. 2000 pound golden thrones? Where did that come from? Of course, ignoring the fact that we've already KILLED EVERYTHING IN THE DUNGEON, so you can move your camp forward, why not leave it there for a while since no one else is going to be able to shift it either? Again, amateur hour dungeon crawling (I assume this is the apparent insult I've given) will give bad results. </p><p></p><p>But, like this entire thread has shown, some DM's will simply change the situation until the PC's fail. Every camp will be ambushed. Every hireling will be disloyal and steal your horses. No one will ever buy used items, regardless of quality (or maybe, oh, I dunno, the PC's casting Mending on it?). And, if any group does manage to clear these hurdles, the DM will simply invent more and more until they eventually fail.</p><p></p><p>Yeah, I stopped playing like this as a DM a long time ago. I used to be there. I followed the advice in the AD&D DMG. I don't do that anymore.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5941346, member: 22779"] Heh, it's funny. When a player tries to beat the DM over the head with the rules, by selectively quoting from the books and conveniently ignoring whatever doesn't fit, he's called a bad player and a rules lawyer. But, apparently when DM's do it, it's perfectly fine. I mean, people are selectively quoting rules at me all the while ignoring other rules. Funny how that works. And other DM's are tripping over themselves to pat each other on the back. Never mind the massively shifting goalposts. 2000 pound golden thrones? Where did that come from? Of course, ignoring the fact that we've already KILLED EVERYTHING IN THE DUNGEON, so you can move your camp forward, why not leave it there for a while since no one else is going to be able to shift it either? Again, amateur hour dungeon crawling (I assume this is the apparent insult I've given) will give bad results. But, like this entire thread has shown, some DM's will simply change the situation until the PC's fail. Every camp will be ambushed. Every hireling will be disloyal and steal your horses. No one will ever buy used items, regardless of quality (or maybe, oh, I dunno, the PC's casting Mending on it?). And, if any group does manage to clear these hurdles, the DM will simply invent more and more until they eventually fail. Yeah, I stopped playing like this as a DM a long time ago. I used to be there. I followed the advice in the AD&D DMG. I don't do that anymore. [/QUOTE]
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My D&D Next Wishlist: Bring back XP for GP!
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