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<blockquote data-quote="C. Baize" data-source="post: 1894847" data-attributes="member: 4571"><p><strong>Harpoon Net Gun</strong></p><p></p><p>3 versions of this weapon.</p><p></p><p><strong>Harpoon Net Gun</strong></p><p><em>PL5</em> </p><p>This is a weapon favored by bounty hunters when the subject is requested alive.</p><p>Resembling a huge shotgun, the Harpoon Net Gun is a vehicular mounted non-lethal ensnarement device. It may be fired from an open pintel mount on top of a land vehicle by hand or guided via computer targetting on more sophisticated vehicles. It can also be removed, and fired like a hand-held assault weapon. The drum has a 3 canister capacity, each canister contains a harpoon-like shot which blossoms into a net when fired. The 8 sharp weighted tips along the net's edge drive into nearby surfaces, pinning the target. A Strength check or Escape Artist check (DC 25) is required to free oneself from the net once entangled. To avoid tangling, a Reflex check (DC = attacker's attack roll) may be attempted.</p><p>Optionally, there is a 10% chance that the target will suffer a hit from 1d2 of the harpoon tips for 1d6 piercing damage per tip.</p><p></p><p><em>PL6</em></p><p>This is a weapon favored by bounty hunters when the subject is requested alive.</p><p>Resembling a huge shotgun, the Harpoon Net Gun is a vehicular mounted non-lethal ensnarement device. It may be fired from an open pintel mount on top of a land vehicle by hand or guided via computer targetting on more sophisticated vehicles. It can also be removed, and fired like a hand-held assault weapon. The drum has a 5 canister capacity, each canister contains a harpoon-like shot which blossoms into a net when fired. The 8 sharp weighted tips along the net's edge drive into nearby surfaces, pinning the target. A Strength check or Escape Artist check (DC 27) is required to free oneself from the net once entangled. To avoid tangling, a Reflex check (DC = attacker's attack roll) may be attempted.</p><p>Optionally, there is a 10% chance that the target will suffer a hit from 1d2 of the harpoon tips for 1d6 piercing damage per tip.</p><p></p><p><em>PL7</em></p><p>Unlike its earlier counterparts, this weapon can be mounted on another weapon the way a grenade launcher is underslung on an assault rifle. The harpoon nets from this Progress Level are 45mm canisters fired from a breach-loaded grenade launcher. The grenade launcher comes in two configurations. The underslung model, mounted on rails under an assault rifle's barrel, or the stand alone model which looks like a snub-nosed shotgun with a drum clip holding 10 canisters .</p><p>When fired, the net spreads out and flies toward the target at a high velocity. The 8 rocket propelled harpoon tips drive into nearby surfaces, pinning the target. A Strength check or Escape Artist check (DC 30) is required to free oneself from the net once entangled. To avoid tangling, a Reflex check (DC = attacker's attack roll +2) may be attempted.</p><p>Optionally, there is a 10% chance that the target will suffer a hit from 1d2 of the harpoon tips for 1d4 piercing damage per tip.</p><p></p><p></p><p>[code][b]Weapon | Damage | Critical | Damage | Range | Rate of | Magazine | Size | Weight | Purchase | Restriction</p><p>[u] | | | Type | Increment | Fire | | | | DC | [/b][/u]</p><p>Harpoon Net | | | | | | | | | |</p><p>[u]Gun (PL 5) | Special | - | - | 50’ | S | 3 drum | Large | 18 lb | 22 | Lic +1[/u]</p><p>Harpoon Net | | | | | | | | | |</p><p>[u]Gun (PL 6) | Special | - | - | 60' | S | 5 drum | Large | 13 lb | 21 | Lic +1[/u]</p><p>Harpoon Net | | | | | | | | | |</p><p>[u]Gun (PL 7) | Special | - | - | 80' | S | 10 drum | Medium | 8 lb | 23 | Lic +1</p><p>[/u][/code]</p><p></p><p>Replacement canisters: </p><p>3 shot canister: Purchase DC 12</p><p>5 shot canister: Purchase DC 15</p><p>Single shot 45mm canister: Purchase DC 8</p></blockquote><p></p>
[QUOTE="C. Baize, post: 1894847, member: 4571"] [b]Harpoon Net Gun[/b] 3 versions of this weapon. [b]Harpoon Net Gun[/b] [i]PL5[/i] This is a weapon favored by bounty hunters when the subject is requested alive. Resembling a huge shotgun, the Harpoon Net Gun is a vehicular mounted non-lethal ensnarement device. It may be fired from an open pintel mount on top of a land vehicle by hand or guided via computer targetting on more sophisticated vehicles. It can also be removed, and fired like a hand-held assault weapon. The drum has a 3 canister capacity, each canister contains a harpoon-like shot which blossoms into a net when fired. The 8 sharp weighted tips along the net's edge drive into nearby surfaces, pinning the target. A Strength check or Escape Artist check (DC 25) is required to free oneself from the net once entangled. To avoid tangling, a Reflex check (DC = attacker's attack roll) may be attempted. Optionally, there is a 10% chance that the target will suffer a hit from 1d2 of the harpoon tips for 1d6 piercing damage per tip. [i]PL6[/i] This is a weapon favored by bounty hunters when the subject is requested alive. Resembling a huge shotgun, the Harpoon Net Gun is a vehicular mounted non-lethal ensnarement device. It may be fired from an open pintel mount on top of a land vehicle by hand or guided via computer targetting on more sophisticated vehicles. It can also be removed, and fired like a hand-held assault weapon. The drum has a 5 canister capacity, each canister contains a harpoon-like shot which blossoms into a net when fired. The 8 sharp weighted tips along the net's edge drive into nearby surfaces, pinning the target. A Strength check or Escape Artist check (DC 27) is required to free oneself from the net once entangled. To avoid tangling, a Reflex check (DC = attacker's attack roll) may be attempted. Optionally, there is a 10% chance that the target will suffer a hit from 1d2 of the harpoon tips for 1d6 piercing damage per tip. [i]PL7[/i] Unlike its earlier counterparts, this weapon can be mounted on another weapon the way a grenade launcher is underslung on an assault rifle. The harpoon nets from this Progress Level are 45mm canisters fired from a breach-loaded grenade launcher. The grenade launcher comes in two configurations. The underslung model, mounted on rails under an assault rifle's barrel, or the stand alone model which looks like a snub-nosed shotgun with a drum clip holding 10 canisters . When fired, the net spreads out and flies toward the target at a high velocity. The 8 rocket propelled harpoon tips drive into nearby surfaces, pinning the target. A Strength check or Escape Artist check (DC 30) is required to free oneself from the net once entangled. To avoid tangling, a Reflex check (DC = attacker's attack roll +2) may be attempted. Optionally, there is a 10% chance that the target will suffer a hit from 1d2 of the harpoon tips for 1d4 piercing damage per tip. [code][b]Weapon | Damage | Critical | Damage | Range | Rate of | Magazine | Size | Weight | Purchase | Restriction [u] | | | Type | Increment | Fire | | | | DC | [/b][/u] Harpoon Net | | | | | | | | | | [u]Gun (PL 5) | Special | - | - | 50’ | S | 3 drum | Large | 18 lb | 22 | Lic +1[/u] Harpoon Net | | | | | | | | | | [u]Gun (PL 6) | Special | - | - | 60' | S | 5 drum | Large | 13 lb | 21 | Lic +1[/u] Harpoon Net | | | | | | | | | | [u]Gun (PL 7) | Special | - | - | 80' | S | 10 drum | Medium | 8 lb | 23 | Lic +1 [/u][/code] Replacement canisters: 3 shot canister: Purchase DC 12 5 shot canister: Purchase DC 15 Single shot 45mm canister: Purchase DC 8 [/QUOTE]
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