Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
my dilemma...Need advice
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SkredlitheOgre" data-source="post: 5707816" data-attributes="member: 99513"><p>Definitely apologize and put your concerns out there. Hopefully that'll get everything cleared up.</p><p></p><p>If nothing gets resolved and you keep playing, something I've found in this case is that the other players, whether they mind or not, tend to decide that the powerful character is good enough that they can be kind of lackadaisical in combat. Stealth is a good option for bad guys too. If you combine this with StreamOfTheSky's idea of a 'group of bosses' mentality, you can have the powerful character spending time taking down 'boss' enemies or illusions thereof, while slightly less powerful enemies swarm the rest of the characters. Once (if) they survive, it could force them to fight more like a team instead of one guy doing everything. Especially if, like StreamOfTheSky said, you extend the adventuring day so that resources have to be expended over a longer period of time.</p><p></p><p>Damage reduction and reach weapons are also fun things for bad guys to have. Your Magus steps up to lay down the hurt, oh...AoO. If you can get more than one guy on him, there's flanking bonuses. Combat Maneuvers, like grappling or tripping, can reduce his AC. If he's prone from tripping, standing up is an AoO at -4 to his AC. If he's hard to get a hold of, multiple creatures can grapple the same opponent, with a +2 (using Aid Another) to the CMB.</p><p></p><p>Feint is something the rogue in my party uses. Bluff vs. Sense Motive. If the Sense Motive fails, he's denied his Dexterity bonus. Disarm can take away his sword and Bull Rush can push him away, making him use a Move action, granting him only one attack.</p><p></p><p>Try to handle this out of game, definitely. You have options in-game, but they might push the player even harder if you suddenly start targeting his character.</p><p></p><p>Good luck.</p></blockquote><p></p>
[QUOTE="SkredlitheOgre, post: 5707816, member: 99513"] Definitely apologize and put your concerns out there. Hopefully that'll get everything cleared up. If nothing gets resolved and you keep playing, something I've found in this case is that the other players, whether they mind or not, tend to decide that the powerful character is good enough that they can be kind of lackadaisical in combat. Stealth is a good option for bad guys too. If you combine this with StreamOfTheSky's idea of a 'group of bosses' mentality, you can have the powerful character spending time taking down 'boss' enemies or illusions thereof, while slightly less powerful enemies swarm the rest of the characters. Once (if) they survive, it could force them to fight more like a team instead of one guy doing everything. Especially if, like StreamOfTheSky said, you extend the adventuring day so that resources have to be expended over a longer period of time. Damage reduction and reach weapons are also fun things for bad guys to have. Your Magus steps up to lay down the hurt, oh...AoO. If you can get more than one guy on him, there's flanking bonuses. Combat Maneuvers, like grappling or tripping, can reduce his AC. If he's prone from tripping, standing up is an AoO at -4 to his AC. If he's hard to get a hold of, multiple creatures can grapple the same opponent, with a +2 (using Aid Another) to the CMB. Feint is something the rogue in my party uses. Bluff vs. Sense Motive. If the Sense Motive fails, he's denied his Dexterity bonus. Disarm can take away his sword and Bull Rush can push him away, making him use a Move action, granting him only one attack. Try to handle this out of game, definitely. You have options in-game, but they might push the player even harder if you suddenly start targeting his character. Good luck. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
my dilemma...Need advice
Top