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My DM, co-player conundrum
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<blockquote data-quote="Telperion" data-source="post: 1549841" data-attributes="member: 15711"><p>[Rant]</p><p></p><p>I have had similar problems myself. DMPC + DMGirlfriend at the same time is about the worst that I have seen and I didn't stay in that group for long.</p><p></p><p>Reasoning with this types of DMs/Players is usually not very effective since they see that they have done all the hard work to build a campaign. Now the players are running everywhere without a clue as to what they are supposed to be doing. So here comes the DMPC with all the cool moves, good ideas, story hooks, equipment and stats that just blow your mind away. He wants to lead the party trough the adventures he has personally prepared for <u>you</u>, but he won't let a bunch of ignorant players run amock in his world. No, he wants to enjoy every last minute of that fantastic game he created!</p><p></p><p>I don't use DMPCs because they are a huge power trip and an even greater temptation to lead the characters by the nose trough the entire campaign. Whether or not the actual players are enjoying themselves is a secondary concern. The DM is having a good time.</p><p></p><p>[/Rant]</p></blockquote><p></p>
[QUOTE="Telperion, post: 1549841, member: 15711"] [Rant] I have had similar problems myself. DMPC + DMGirlfriend at the same time is about the worst that I have seen and I didn't stay in that group for long. Reasoning with this types of DMs/Players is usually not very effective since they see that they have done all the hard work to build a campaign. Now the players are running everywhere without a clue as to what they are supposed to be doing. So here comes the DMPC with all the cool moves, good ideas, story hooks, equipment and stats that just blow your mind away. He wants to lead the party trough the adventures he has personally prepared for [U]you[/U], but he won't let a bunch of ignorant players run amock in his world. No, he wants to enjoy every last minute of that fantastic game he created! I don't use DMPCs because they are a huge power trip and an even greater temptation to lead the characters by the nose trough the entire campaign. Whether or not the actual players are enjoying themselves is a secondary concern. The DM is having a good time. [/Rant] [/QUOTE]
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My DM, co-player conundrum
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