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My DM'ing has gotten worse over the years, not better
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<blockquote data-quote="Kzach" data-source="post: 5591908" data-attributes="member: 56189"><p>Absolutely. I started getting into BBS's and usenet discussion groups as well as local RPG communities where I was exposed to all sorts of new gaming influences and opinions. I think I started to lose confidence in my ability in the overwhelming overload of information about gaming theory and sought to compensate by experimenting with all these new additions. The more I tried to force myself into this mould of the 'perfect DM', the less spontaneous and creative I became at the table.</p><p></p><p>What people loved about my games was that I was always so good at description. The places and people and items I described 'came to life' in people's minds. I think a lot of DM's these days (at least that I encounter) have also lost this ability, or have never had it. The focus has shifted towards the stats and the theory rather than the imagination and creativity.</p><p></p><p>I think this is also where I have a lot of disconnects with what people are saying online about how 4e doesn't promote roleplaying and other attitudes and comments of that nature. I think I can now see why people may think along those lines; it's not so much the system as it is the zeitgeist of the gaming environment that surrounds and permeates their games. So much focus is put on the mechanics that I think a lot of gamers have lost touch with their creative sides.</p></blockquote><p></p>
[QUOTE="Kzach, post: 5591908, member: 56189"] Absolutely. I started getting into BBS's and usenet discussion groups as well as local RPG communities where I was exposed to all sorts of new gaming influences and opinions. I think I started to lose confidence in my ability in the overwhelming overload of information about gaming theory and sought to compensate by experimenting with all these new additions. The more I tried to force myself into this mould of the 'perfect DM', the less spontaneous and creative I became at the table. What people loved about my games was that I was always so good at description. The places and people and items I described 'came to life' in people's minds. I think a lot of DM's these days (at least that I encounter) have also lost this ability, or have never had it. The focus has shifted towards the stats and the theory rather than the imagination and creativity. I think this is also where I have a lot of disconnects with what people are saying online about how 4e doesn't promote roleplaying and other attitudes and comments of that nature. I think I can now see why people may think along those lines; it's not so much the system as it is the zeitgeist of the gaming environment that surrounds and permeates their games. So much focus is put on the mechanics that I think a lot of gamers have lost touch with their creative sides. [/QUOTE]
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