Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
My DM'ing has gotten worse over the years, not better
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stumblewyk" data-source="post: 5591921" data-attributes="member: 67606"><p>I'd like to say that my <em>DM'ing</em> has gotten better in recent years, while my tricks and tactics have gotten worse...I've been exposed to different gaming styles than the one I was immersed in from my very first days of gaming (where I essentially taught my close group of friends how to play - incorrectly, I'll confess - after learning from another group of friends).</p><p></p><p>I've played and DM'd with different people, using different rules, with and without the safety net of my comfortable friends who played the game the same way I did. And as a result, I've tried to make myself open to different styles of game mastering...to my detriment.</p><p></p><p>I suspect that if you asked my primary group of players, they'd tell you that I run a fun game, but that I need to just stop trying so damn hard. I'm notorious for reading about the latest and "greatest" tip or trick that DM [x] is using, and firing off an email saying "What do you guys think about trying <em>this</em>?" And usually, the response is somewhere between "Meh," and "Oh, hell no."</p><p></p><p>On the plus side, that tells me my players like my core DM'ing style. On the negative side, that kinda deflates me. I want to give my players the best experience I can...I enjoy seeing them have fun. And I think I sometimes clutter the game with so much other crap that their fun factor drops. I attribute that to the input of the internet. I feel like other DM's are doing X, Y, or Z, and it's <em>JAWESOME</em>. And I don't do that. Or it's not one of my strengths. So my game must be lacking.</p><p></p><p>To wrap it all up, I guess what I'm saying is, I think sometimes it's best to just ignore everyone else and do what you do well. That's you're game. Your wheelhouse. Your comfort zone. Be open to constructive criticism, but understand that sometimes certain degrees of change are just outside your capabilities and be okay with that. I still struggle with it, but I think I've finally gotten to a point where I'm okay with the idea that my players don't want more (but if they ever tell me they do, I'll do what I can to provide it, if I can make it work.)</p></blockquote><p></p>
[QUOTE="Stumblewyk, post: 5591921, member: 67606"] I'd like to say that my [i]DM'ing[/i] has gotten better in recent years, while my tricks and tactics have gotten worse...I've been exposed to different gaming styles than the one I was immersed in from my very first days of gaming (where I essentially taught my close group of friends how to play - incorrectly, I'll confess - after learning from another group of friends). I've played and DM'd with different people, using different rules, with and without the safety net of my comfortable friends who played the game the same way I did. And as a result, I've tried to make myself open to different styles of game mastering...to my detriment. I suspect that if you asked my primary group of players, they'd tell you that I run a fun game, but that I need to just stop trying so damn hard. I'm notorious for reading about the latest and "greatest" tip or trick that DM [x] is using, and firing off an email saying "What do you guys think about trying [i]this[/i]?" And usually, the response is somewhere between "Meh," and "Oh, hell no." On the plus side, that tells me my players like my core DM'ing style. On the negative side, that kinda deflates me. I want to give my players the best experience I can...I enjoy seeing them have fun. And I think I sometimes clutter the game with so much other crap that their fun factor drops. I attribute that to the input of the internet. I feel like other DM's are doing X, Y, or Z, and it's [i]JAWESOME[/i]. And I don't do that. Or it's not one of my strengths. So my game must be lacking. To wrap it all up, I guess what I'm saying is, I think sometimes it's best to just ignore everyone else and do what you do well. That's you're game. Your wheelhouse. Your comfort zone. Be open to constructive criticism, but understand that sometimes certain degrees of change are just outside your capabilities and be okay with that. I still struggle with it, but I think I've finally gotten to a point where I'm okay with the idea that my players don't want more (but if they ever tell me they do, I'll do what I can to provide it, if I can make it work.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
My DM'ing has gotten worse over the years, not better
Top