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My DM'ing has gotten worse over the years, not better
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<blockquote data-quote="[OMENRPG]Ben" data-source="post: 5592249" data-attributes="member: 6677983"><p>I believe a large part of what DMs strive for is that sensation of awe-inspiring control of a believable world. If the players are so immersed and so moved by your words and by your creation as a DM, you can feel a glorious intrinsic reward. That level of trust and that level of commitment to something that is very personal (for the group as a whole but more specifically to the DM) can bring about a level of unparalleled camaraderie. </p><p></p><p>Unfortunately for most of us, that level of trust, commitment, intimacy, and involvement with our gaming group hits its peak early on in our "career" as DMs. I can remember specifically my first very serious and dedicated game became my most memorable as the DM and for my players. Later on over the years, new games with the same players, even set in the same world (with the same DM: me) were never able to reach that level of involvement expressed by the players in that game. </p><p></p><p>And as such, my DMing confidence faded away. Faded so far in fact, that my level of "skill" (read: commitment) in DMing has deteriorated to a paltry shade of what it was during my peak. I think that game took a lot out of me as a person and as a DM, and I have come to accept the very high chance that I will never have all of the variables line up so perfectly again. Having three days a week to play eight hour sessions, unperturbed by wives and careers and kids, is something that will definitely never happen again. </p><p></p><p>And so, what I really think is bothering you Kzach is that you <strong>have</strong> experienced that one glorious game, you have reached a point in your "career" where you were at your best, with the best players and the utmost confidence in yourself, with the best circumstances to play and the freshest ideas on how to play the game. By no means am I saying you will never reach to that level again, but I would suggest only to find what enjoyment and reward you can from the games that you do participate in now, as opposed to trying to attain that one glorious feeling of ultimate control and adoration of your players in games past. </p><p></p><p>Perhaps play a game that is more immediately rewarding and more dependent upon the DM to improvise and be creative? I would recommend Dread, it's fun, inexpensive, easy to master, and can effectively be played in a one-shot format.</p></blockquote><p></p>
[QUOTE="[OMENRPG]Ben, post: 5592249, member: 6677983"] I believe a large part of what DMs strive for is that sensation of awe-inspiring control of a believable world. If the players are so immersed and so moved by your words and by your creation as a DM, you can feel a glorious intrinsic reward. That level of trust and that level of commitment to something that is very personal (for the group as a whole but more specifically to the DM) can bring about a level of unparalleled camaraderie. Unfortunately for most of us, that level of trust, commitment, intimacy, and involvement with our gaming group hits its peak early on in our "career" as DMs. I can remember specifically my first very serious and dedicated game became my most memorable as the DM and for my players. Later on over the years, new games with the same players, even set in the same world (with the same DM: me) were never able to reach that level of involvement expressed by the players in that game. And as such, my DMing confidence faded away. Faded so far in fact, that my level of "skill" (read: commitment) in DMing has deteriorated to a paltry shade of what it was during my peak. I think that game took a lot out of me as a person and as a DM, and I have come to accept the very high chance that I will never have all of the variables line up so perfectly again. Having three days a week to play eight hour sessions, unperturbed by wives and careers and kids, is something that will definitely never happen again. And so, what I really think is bothering you Kzach is that you [B]have[/B] experienced that one glorious game, you have reached a point in your "career" where you were at your best, with the best players and the utmost confidence in yourself, with the best circumstances to play and the freshest ideas on how to play the game. By no means am I saying you will never reach to that level again, but I would suggest only to find what enjoyment and reward you can from the games that you do participate in now, as opposed to trying to attain that one glorious feeling of ultimate control and adoration of your players in games past. Perhaps play a game that is more immediately rewarding and more dependent upon the DM to improvise and be creative? I would recommend Dread, it's fun, inexpensive, easy to master, and can effectively be played in a one-shot format. [/QUOTE]
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