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My DM'ing has gotten worse over the years, not better
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<blockquote data-quote="knightofround" data-source="post: 5596782" data-attributes="member: 27884"><p>I don't think there's anything wrong with the idea of "peaking" as a DM. It happens to athletes, writers, performers, and artists, so why not DMs as well?</p><p></p><p>Personally the peak of my DMing "career" was 7 years ago when I ran an epic 9 player game over the course of a year. I haven't been able to duplicate that success, and although my DMing in recent years has been okay I know I'm performing below my true potential.</p><p></p><p>Honestly I think a lot of it has to do with my overall well being. That period of my life was awesome for many reasons other than the kick-ass D&D campaign. I was a happier person back then, and that brought a lot of positivity and spontaneity to my game table. Now that I'm in a more difficult period of my life it's much more difficult to summon up the creative juices and create a fun environment. There is more to being a good DM than preparation and improvisation; you also need to be able to be a good host and help the players have a good time.</p><p></p><p>I know that you consider yourself a "transient DM" now, but was that always the case? Player dynamics are important too. I think one reason why my 9 player campaign was so successful was because we all knew each other very well. We knew what everyone liked and was able to cater to everyone's interests. Now that my campaigns have greater "player turnover" its tougher to craft a campaign that both the players and myself would enjoy.</p></blockquote><p></p>
[QUOTE="knightofround, post: 5596782, member: 27884"] I don't think there's anything wrong with the idea of "peaking" as a DM. It happens to athletes, writers, performers, and artists, so why not DMs as well? Personally the peak of my DMing "career" was 7 years ago when I ran an epic 9 player game over the course of a year. I haven't been able to duplicate that success, and although my DMing in recent years has been okay I know I'm performing below my true potential. Honestly I think a lot of it has to do with my overall well being. That period of my life was awesome for many reasons other than the kick-ass D&D campaign. I was a happier person back then, and that brought a lot of positivity and spontaneity to my game table. Now that I'm in a more difficult period of my life it's much more difficult to summon up the creative juices and create a fun environment. There is more to being a good DM than preparation and improvisation; you also need to be able to be a good host and help the players have a good time. I know that you consider yourself a "transient DM" now, but was that always the case? Player dynamics are important too. I think one reason why my 9 player campaign was so successful was because we all knew each other very well. We knew what everyone liked and was able to cater to everyone's interests. Now that my campaigns have greater "player turnover" its tougher to craft a campaign that both the players and myself would enjoy. [/QUOTE]
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My DM'ing has gotten worse over the years, not better
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