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My DN Rant (cont'd)
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<blockquote data-quote="MasterOfHeaven" data-source="post: 207170" data-attributes="member: 196"><p>I totally disagree with the sentiment that you need to read the novels to play in or run a Forgotten Realms campaign. It is not neccessary by any means, and you should ignore the authors and the books whenever you want to do so. It's your game, your rules, and your campaign to run the way you want.</p><p></p><p>If I run a Forgotten Realms campaign, I will change things, and if one of my players objects and says "That's not how it is in the novels" I will simply say, "So? That's how it is in my game." One of the biggest problems with running a campaign in an established setting is in fact the people who try and insist that you must follow the setting and the novels without any deviation whatsoever. </p><p></p><p>If a DM thinks it will make it more interesting to do something differently then the way the novels or the campaign setting book describes something, he/she should do it with no hesitation. Strict adherence to (often lousy) novels is one of the most surefire ways to wreck a potentially good game.</p></blockquote><p></p>
[QUOTE="MasterOfHeaven, post: 207170, member: 196"] I totally disagree with the sentiment that you need to read the novels to play in or run a Forgotten Realms campaign. It is not neccessary by any means, and you should ignore the authors and the books whenever you want to do so. It's your game, your rules, and your campaign to run the way you want. If I run a Forgotten Realms campaign, I will change things, and if one of my players objects and says "That's not how it is in the novels" I will simply say, "So? That's how it is in my game." One of the biggest problems with running a campaign in an established setting is in fact the people who try and insist that you must follow the setting and the novels without any deviation whatsoever. If a DM thinks it will make it more interesting to do something differently then the way the novels or the campaign setting book describes something, he/she should do it with no hesitation. Strict adherence to (often lousy) novels is one of the most surefire ways to wreck a potentially good game. [/QUOTE]
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