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My Dread Experience
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<blockquote data-quote="RenleyRenfield" data-source="post: 9386027" data-attributes="member: 7044197"><p>I run Dread at conventions. I have run it for games of...</p><p></p><p><strong>Dread the Orks! WAAAAGH!! </strong></p><p>12 players, all Orks. Have to unite the tribes, create a warband, elect (fight) a Warboss, and start a WAAAGH!! then go attack the Imperium.</p><p>= It was so painfully fun and bonkers I still think about it to this day. To give give you an idea, at one point to fight over who got to keep the pet squig, eight players pulled tiles against each other = At the same time!!! It was nutters. (yeah the tower fell, that ork got eaten by the squig.)</p><p></p><p><strong>Dread the Oregon Trail</strong></p><p>8 players. Exactly as the original computer game. Tower falls, you get dysentery. Tower falls on you again, you die. Tower falls, Oxen die. Tower falls, river carries away your wagon. Pull to gather food. Pull to find trail. Pull for weather. etc etc. Every time I run this, all characters who die get to create their tombstone epitaph. Later players get to read the tombstones.</p><p>Note: <a href="https://storytellerrpg.itch.io/dread-the-oregon-trail" target="_blank"><strong>here is link to a doc I am trying to make for this for anyone to run it... in progress (link)</strong> </a></p><p></p><p><strong>Dread the 80s</strong></p><p>8 players. Set as a 1980s thriller, serial killer at a snowed in ski lodge. Turns out Serial Killer is a werewolf, if tower falls you get bit and turn, now you need to kill others (and them to pull and tower fall and they get bit and so on). Gotta find relic that keeps the curse around before the "big snow" comes or everyone dies or everyone becomes a werewolf. Lots of 80s themes, rivals, popped collars, etc</p><p></p><p>........................................</p><p></p><p>I mention all of these because the themes, plots, and action in each overshadows the "jenga" part. And so they become roleplay and not jenga plus some narration. yrmv</p></blockquote><p></p>
[QUOTE="RenleyRenfield, post: 9386027, member: 7044197"] I run Dread at conventions. I have run it for games of... [B]Dread the Orks! WAAAAGH!! [/B] 12 players, all Orks. Have to unite the tribes, create a warband, elect (fight) a Warboss, and start a WAAAGH!! then go attack the Imperium. = It was so painfully fun and bonkers I still think about it to this day. To give give you an idea, at one point to fight over who got to keep the pet squig, eight players pulled tiles against each other = At the same time!!! It was nutters. (yeah the tower fell, that ork got eaten by the squig.) [B]Dread the Oregon Trail[/B] 8 players. Exactly as the original computer game. Tower falls, you get dysentery. Tower falls on you again, you die. Tower falls, Oxen die. Tower falls, river carries away your wagon. Pull to gather food. Pull to find trail. Pull for weather. etc etc. Every time I run this, all characters who die get to create their tombstone epitaph. Later players get to read the tombstones. Note: [URL='https://storytellerrpg.itch.io/dread-the-oregon-trail'][B]here is link to a doc I am trying to make for this for anyone to run it... in progress (link)[/B] [/URL] [B]Dread the 80s[/B] 8 players. Set as a 1980s thriller, serial killer at a snowed in ski lodge. Turns out Serial Killer is a werewolf, if tower falls you get bit and turn, now you need to kill others (and them to pull and tower fall and they get bit and so on). Gotta find relic that keeps the curse around before the "big snow" comes or everyone dies or everyone becomes a werewolf. Lots of 80s themes, rivals, popped collars, etc ........................................ I mention all of these because the themes, plots, and action in each overshadows the "jenga" part. And so they become roleplay and not jenga plus some narration. yrmv [/QUOTE]
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