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My Epic Prestige Class Feedback
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<blockquote data-quote="Zelc" data-source="post: 4065697" data-attributes="member: 40496"><p>Well, the PrC looks a bit weak, to be honest. It doesn't really have any offensive capabilities, and its defensive capabilities are situational. It doesn't seem to be very interesting.</p><p></p><p>The abilities should be reworded for clarity:</p><p></p><p>- Defiled Relic: There are no extraordinary ability bonuses to saves. What kind of spells does the bonus to saves apply to? Spells with an opposed descriptor, or spells cast by a caster with an opposed alignment? What happens if the chosen deity is True Neutral?</p><p></p><p>- Godly Fighter: The bonus should be untyped, unless you don't want it stacking with divine bonuses to damage or something? (The way you have it worded wouldn't do that anyway, but the divine bonus part is entirely superfluous).</p><p></p><p>- Godly Spell Power: You might want to make it clearer that it's the character absorbing his own spell at the cost of a spell slot.</p><p></p><p></p><p>Crunch problems:</p><p></p><p>- Spellcasting is required to take advantage of several abilities, but the BAB requirement and the lack of spellcasting progression means this character's spellcasting will be gimped. Any spellcasting progression carries the significant cost of losing an epic bonus feat.</p><p></p><p>- 3 out of the 4 abilities this guy gets is situational. The saves are the worst part of it, but being able to bypass 3 points of damage reduction per attack is also of little use. Overall, it seems to be very weak.</p><p></p><p></p><p>Overall fluff:</p><p>I don't really like the fluff. The abilities doesn't really seem to help killing gods or whatnot. I personally think playing a character that wants to kill all the gods seems kind of lame and suicidal. This definitely would not be a good action. For example, "Congrats, you just killed Pelor, the source of healing and sunshine. Children are crying all over the world now."</p></blockquote><p></p>
[QUOTE="Zelc, post: 4065697, member: 40496"] Well, the PrC looks a bit weak, to be honest. It doesn't really have any offensive capabilities, and its defensive capabilities are situational. It doesn't seem to be very interesting. The abilities should be reworded for clarity: - Defiled Relic: There are no extraordinary ability bonuses to saves. What kind of spells does the bonus to saves apply to? Spells with an opposed descriptor, or spells cast by a caster with an opposed alignment? What happens if the chosen deity is True Neutral? - Godly Fighter: The bonus should be untyped, unless you don't want it stacking with divine bonuses to damage or something? (The way you have it worded wouldn't do that anyway, but the divine bonus part is entirely superfluous). - Godly Spell Power: You might want to make it clearer that it's the character absorbing his own spell at the cost of a spell slot. Crunch problems: - Spellcasting is required to take advantage of several abilities, but the BAB requirement and the lack of spellcasting progression means this character's spellcasting will be gimped. Any spellcasting progression carries the significant cost of losing an epic bonus feat. - 3 out of the 4 abilities this guy gets is situational. The saves are the worst part of it, but being able to bypass 3 points of damage reduction per attack is also of little use. Overall, it seems to be very weak. Overall fluff: I don't really like the fluff. The abilities doesn't really seem to help killing gods or whatnot. I personally think playing a character that wants to kill all the gods seems kind of lame and suicidal. This definitely would not be a good action. For example, "Congrats, you just killed Pelor, the source of healing and sunshine. Children are crying all over the world now." [/QUOTE]
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