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My favorite race- what I play, what I want to see
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<blockquote data-quote="MechaPilot" data-source="post: 6708040" data-attributes="member: 82779"><p>Thank you. I'm glad you found it interesting even if it wasn't your cup of tea.</p><p></p><p></p><p></p><p></p><p>Boredom was a big part of the initial impetus to make a character that was different. However, once I got to what I call the "character write-up" of my first monstrous character I started to think much more deeply about the monster races than I had before. The cultural, and often physiological, differences made me consider different perspectives, and think about different ways of doing things.</p><p></p><p>Note: a "character write-up" is simply extra pages consisting of the character's history (where she came from, how she learned her class, why she left, etc), the character's description (this includes her physical description, as well as notes about her mannerisms), a small handful of family and/or friends at the last point that she had seen or spoken to them (for the DM to use, or not, in creating adventure hooks and subplots), the character's goals and motivations (again, for the DM to use, or not, in creating adventure hooks and subplots), and so on.</p><p></p><p>Also related to playing monstrous characters is my embracing of evil and crazy characters. In both cases, it required a shift of perspective that was personally challenging to me. I can make that shift much easier now than I could when I first started playing such characters, but it still challenges me in a way that playing a less monstrous character does not. Interesting note, I was going to type "more human" instead of "less monstrous," but I changed it because it felt wrong to me. The monstrous, evil, and crazy characters actually feel very human to me. They have less of the idealized quality that the traditional fantasy races project, and that flawed nature definitely makes them feel very human to me.</p><p></p><p>If you'd like to see an example of a crazy character that I played, here is a post of mine about such a character has been migrated over <a href="http://www.enworld.org/forum/showthread.php?468889-WotC-salvage-Creating-Memorable-Characters-Personality-Traits-that-Resonate-In-game" target="_blank">here</a> from the WotC forums. Sorry about linking to a very long post of quotes: I didn't know if copying and pasting it from that migration post would work (I recall people not being able to see my slime race initially because i had copied and pasted it from elsewhere).</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 6708040, member: 82779"] Thank you. I'm glad you found it interesting even if it wasn't your cup of tea. Boredom was a big part of the initial impetus to make a character that was different. However, once I got to what I call the "character write-up" of my first monstrous character I started to think much more deeply about the monster races than I had before. The cultural, and often physiological, differences made me consider different perspectives, and think about different ways of doing things. Note: a "character write-up" is simply extra pages consisting of the character's history (where she came from, how she learned her class, why she left, etc), the character's description (this includes her physical description, as well as notes about her mannerisms), a small handful of family and/or friends at the last point that she had seen or spoken to them (for the DM to use, or not, in creating adventure hooks and subplots), the character's goals and motivations (again, for the DM to use, or not, in creating adventure hooks and subplots), and so on. Also related to playing monstrous characters is my embracing of evil and crazy characters. In both cases, it required a shift of perspective that was personally challenging to me. I can make that shift much easier now than I could when I first started playing such characters, but it still challenges me in a way that playing a less monstrous character does not. Interesting note, I was going to type "more human" instead of "less monstrous," but I changed it because it felt wrong to me. The monstrous, evil, and crazy characters actually feel very human to me. They have less of the idealized quality that the traditional fantasy races project, and that flawed nature definitely makes them feel very human to me. If you'd like to see an example of a crazy character that I played, here is a post of mine about such a character has been migrated over [URL="http://www.enworld.org/forum/showthread.php?468889-WotC-salvage-Creating-Memorable-Characters-Personality-Traits-that-Resonate-In-game"]here[/URL] from the WotC forums. Sorry about linking to a very long post of quotes: I didn't know if copying and pasting it from that migration post would work (I recall people not being able to see my slime race initially because i had copied and pasted it from elsewhere). [/QUOTE]
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