Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
My fighter always gets battered-am I "normal"?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SteveC" data-source="post: 2540300" data-attributes="member: 9053"><p>There are a lot of good suggestions in this thread, but let me offer a slightly different approach. YOU seem to be doing your job pretty well. How are your other two members doing? What I mean is that in a smaller group everyone needs to be inherently more efficient to make up for the lack of extra bodies...err targets for the opposition. Having made it through the Tomb of Abythsor recently with only two casualties, here are my suggestions:</p><p></p><p>First, sit down with the mage and cleric and go over their spells to get you optimized for battle. Two suggestions: summon monster to give your opponents something else to hit, and magic circle against evil for you. Tomb was full of bad-guy clerics, and the magic circle saved us so many times I lost count. As someone who owns and has run Temple as well, you're in for a lot of cleric encounters as time goes by. What our group ended up doing was going level by level through the spell lists (we used the complete books, so this took a while) and picked out all of the offensive and defensive buffs that would stack together. We put together a standard "combat package" based on those buffs.</p><p></p><p>Second, fight those battles at a time and place of your choosing. Spend some time talking about what you expect to do each session, get in, get it done and get out. Both of our deaths in Tomb occurred when we had accomplished what we should have done, and then decided to stick it out for "one more room."</p><p></p><p>Third, take a look at the tactics you're using for fights. I see that you have both cleave and great cleave (I am resisting the Order of the Stick reference here). Most people believe that you don't get a lot of use out of great cleave at higher levels, and this is true a lot of the time--but that's largely due to bad tactics! When you get into a battle, you can see pretty easily how many HPs your opponents have. After a few battles, you'll get to know some of them by heart. The way to handle it is to have your wizard nuke 'em to the point where you can come in and finish them off in one blow. Most of the time I've seen wizards do complete overkill on their opponents, which is a waste. </p><p></p><p>Hope that helps...</p><p></p><p>--Steve</p></blockquote><p></p>
[QUOTE="SteveC, post: 2540300, member: 9053"] There are a lot of good suggestions in this thread, but let me offer a slightly different approach. YOU seem to be doing your job pretty well. How are your other two members doing? What I mean is that in a smaller group everyone needs to be inherently more efficient to make up for the lack of extra bodies...err targets for the opposition. Having made it through the Tomb of Abythsor recently with only two casualties, here are my suggestions: First, sit down with the mage and cleric and go over their spells to get you optimized for battle. Two suggestions: summon monster to give your opponents something else to hit, and magic circle against evil for you. Tomb was full of bad-guy clerics, and the magic circle saved us so many times I lost count. As someone who owns and has run Temple as well, you're in for a lot of cleric encounters as time goes by. What our group ended up doing was going level by level through the spell lists (we used the complete books, so this took a while) and picked out all of the offensive and defensive buffs that would stack together. We put together a standard "combat package" based on those buffs. Second, fight those battles at a time and place of your choosing. Spend some time talking about what you expect to do each session, get in, get it done and get out. Both of our deaths in Tomb occurred when we had accomplished what we should have done, and then decided to stick it out for "one more room." Third, take a look at the tactics you're using for fights. I see that you have both cleave and great cleave (I am resisting the Order of the Stick reference here). Most people believe that you don't get a lot of use out of great cleave at higher levels, and this is true a lot of the time--but that's largely due to bad tactics! When you get into a battle, you can see pretty easily how many HPs your opponents have. After a few battles, you'll get to know some of them by heart. The way to handle it is to have your wizard nuke 'em to the point where you can come in and finish them off in one blow. Most of the time I've seen wizards do complete overkill on their opponents, which is a waste. Hope that helps... --Steve [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
My fighter always gets battered-am I "normal"?
Top