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My fighter-subclass warlord
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<blockquote data-quote="77IM" data-source="post: 6750402" data-attributes="member: 12377"><p>Great feedback everybody!</p><p></p><p>Tony Vargas, your feedback helped me clarify something in my own mind: my goal is to make a subclass that "feels" like a warlord, mechanically and story-wise, but which does NOT replace the cleric or bard as the party healer. Because you just can't cram that much support/healing/buff into a fighter subclass without making it blatantly and obviously overpowered. I'd rather have a warlord fighter with subtle support abilities that complement the main task of fighting.</p><p></p><p>jodyjohnson -- I think you are right about Tactical Aid and Acumen being underwhelming. Once the warlord gets Commander's Strike at 7th, Tactical Aid is almost completely obsolete, since Commander's Strike only takes one attack and not your whole action and in many situations is just better. (I want Commander's Strike to come on-line after 5th level when the fighter has multiple attacks; it's much easier to give one up when you still have some remaining.)</p><p></p><p>I think I'm going to delete Tactical Aid and move a variant of Acumen to 3rd level. This solves another problem I've been having, which is that I want it to be obvious from the start that both Int and Cha are useful to the class, and yet the current version of warlord only uses Cha at 3rd level.</p></blockquote><p></p>
[QUOTE="77IM, post: 6750402, member: 12377"] Great feedback everybody! Tony Vargas, your feedback helped me clarify something in my own mind: my goal is to make a subclass that "feels" like a warlord, mechanically and story-wise, but which does NOT replace the cleric or bard as the party healer. Because you just can't cram that much support/healing/buff into a fighter subclass without making it blatantly and obviously overpowered. I'd rather have a warlord fighter with subtle support abilities that complement the main task of fighting. jodyjohnson -- I think you are right about Tactical Aid and Acumen being underwhelming. Once the warlord gets Commander's Strike at 7th, Tactical Aid is almost completely obsolete, since Commander's Strike only takes one attack and not your whole action and in many situations is just better. (I want Commander's Strike to come on-line after 5th level when the fighter has multiple attacks; it's much easier to give one up when you still have some remaining.) I think I'm going to delete Tactical Aid and move a variant of Acumen to 3rd level. This solves another problem I've been having, which is that I want it to be obvious from the start that both Int and Cha are useful to the class, and yet the current version of warlord only uses Cha at 3rd level. [/QUOTE]
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