Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
My final 4E session
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Eric V" data-source="post: 6398735" data-attributes="member: 6779717"><p>3.x in higher levels was also a huge grind unless people were launching save-or-die spells at each other...then it became a matter of dice, that's it.</p><p></p><p>4e is the most mathematically and tactically sound game out there, it really is. I DM'd a group through H1-H2, then Madness at Gardmore Abbey. Then homebrew, then P2, then started P3...and it just became an accounting <em>nightmare</em>. I often wonder if we had played Essentials-only if this would have happened, but...as it is, <em>everyone</em> inflicted some sort of status effect per hit, with varying durations, etc. Keeping track of all that became such a chore; at Heroic level it was fine, even early Paragon...by late Paragon, there were so many modifiers to everything, so many immediate actions, so many effects...it was hard to get any momentum going.</p><p></p><p>If combat could somehow have been streamlined, I would have stuck with it; I love miniatures games (especially Heroscape and Heroclix) and 4e felt like the latter: more detailed, more intricate, more strategy...but ultimately less fun. :/</p></blockquote><p></p>
[QUOTE="Eric V, post: 6398735, member: 6779717"] 3.x in higher levels was also a huge grind unless people were launching save-or-die spells at each other...then it became a matter of dice, that's it. 4e is the most mathematically and tactically sound game out there, it really is. I DM'd a group through H1-H2, then Madness at Gardmore Abbey. Then homebrew, then P2, then started P3...and it just became an accounting [I]nightmare[/I]. I often wonder if we had played Essentials-only if this would have happened, but...as it is, [I]everyone[/I] inflicted some sort of status effect per hit, with varying durations, etc. Keeping track of all that became such a chore; at Heroic level it was fine, even early Paragon...by late Paragon, there were so many modifiers to everything, so many immediate actions, so many effects...it was hard to get any momentum going. If combat could somehow have been streamlined, I would have stuck with it; I love miniatures games (especially Heroscape and Heroclix) and 4e felt like the latter: more detailed, more intricate, more strategy...but ultimately less fun. :/ [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
My final 4E session
Top