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My firrst AoO built
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<blockquote data-quote="ProudWalker" data-source="post: 5558485" data-attributes="member: 6676422"><p>Hey people, this is my first post here. </p><p></p><p>We play in a 8 lvl party and i decided to do an AoO based built. </p><p></p><p>I droped the barbarian levels which i initialy wanted to take so i can exploit the bonus feats of the fighter class. </p><p></p><p>So till now i've taken these feats </p><p>[FONT=&quot]dodge, two weapon fighting([/FONT]From the "gloves of balanced hands[FONT=&quot]), combat reflexes, combat expertise, improved two weapon fighting, kharmic strike , dual strike, weapon focus, weapon finesse, improved weapon finesse[/FONT]. </p><p></p><p>In the next levels i'm going to add double hit, robilar's gambit, defensive sweep and deft opportunist. </p><p></p><p>The plan is to make as much as many Ao0 as i can. For every blow i'm going to get i'm going to give back a total of 6 hits. One for hitting me (karmic strike) one fore attacking me multiplied by 3. (dual strike and double hit make a total of 3 hits per AoO)</p><p></p><p>With a keen rapier i can use dexterity for the attack rolls and damage bonus (improved weapon finesse) while i'll score a critical threat in about 1/4 of my attacks. </p><p></p><p>I'm concerned about the damage though. I want to increase the effect of my hits. Better rapiers and items for greater dexterity is the one thing but the what else can i do to improve my damage per hit?</p></blockquote><p></p>
[QUOTE="ProudWalker, post: 5558485, member: 6676422"] Hey people, this is my first post here. We play in a 8 lvl party and i decided to do an AoO based built. I droped the barbarian levels which i initialy wanted to take so i can exploit the bonus feats of the fighter class. So till now i've taken these feats [FONT="]dodge, two weapon fighting([/FONT]From the "gloves of balanced hands[FONT="]), combat reflexes, combat expertise, improved two weapon fighting, kharmic strike , dual strike, weapon focus, weapon finesse, improved weapon finesse[/FONT]. In the next levels i'm going to add double hit, robilar's gambit, defensive sweep and deft opportunist. The plan is to make as much as many Ao0 as i can. For every blow i'm going to get i'm going to give back a total of 6 hits. One for hitting me (karmic strike) one fore attacking me multiplied by 3. (dual strike and double hit make a total of 3 hits per AoO) With a keen rapier i can use dexterity for the attack rolls and damage bonus (improved weapon finesse) while i'll score a critical threat in about 1/4 of my attacks. I'm concerned about the damage though. I want to increase the effect of my hits. Better rapiers and items for greater dexterity is the one thing but the what else can i do to improve my damage per hit? [/QUOTE]
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My firrst AoO built
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