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My first 4e custom class: The WILDHAUNT, a Primal/Shadow Controller
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<blockquote data-quote="LordArchaon" data-source="post: 4088596" data-attributes="member: 60929"><p>Thank you! Feral Form is intended to be a little different from a shapeshifting. It's more like a quasi-real illusion that may influence minds more than physics. Actually, all the at-will fear effects are "delivered" by the means of damned fast feral form activations...</p><p></p><p>Even when the effect actually gets material, you don't become an animal, but always a hybrid: it's connected with lycanthropism, much like the whole class is focused on "twisted" nature: the creatures the Wildhaunt can create by the means of rituals are always hybrid-looking creatures. The class itself could be a means to explain the existance of griffons, pegasi and the like if the DM finds it appealing for the campaign.</p><p></p><p>Nearly all the powers of the Wildhaunt start out as Shadow to later become more and more Primal, meaning that, game-wise, you initially have to rely on indirect effects while later on you'll have more material powers. This also made me think that the whole concept could be divided into a more generic base class and two different Paragon paths: one for Feral Form related things, which would actualy constitute a bit of multi-roling with Defender or Striker, the other focusing more on the Controller role, with maybe an accent on summoning.</p><p></p><p>I'll first have to know something about the paragon path mechanics... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>All the pics are taken from various deviantart artists and modified a bit (which is legal if I not actually publish material)... The first two ones are by <a href="http://concept-on-mac.deviantart.com/" target="_blank">concept-on-mac</a> , the third and fourth by <a href="http://sandara.deviantart.com" target="_blank">sandara</a>, who seems to have had my same fantasies about "dark druids" (and in fact has a wonderful "Feldruid" who could very well be a Tiefling Wildhaunt... Go and drool at it...), the Unicorn by the "unicorn specialist" <a href="http://snowskadi.deviantart.com/" target="_blank">snowskadi</a>, and the last one by Renee LeCompte aka <a href="http://maggock.deviantart.com" target="_blank">maggock</a>, another wonderful artist. Deviantart is full of incredible fantasy artists, some of them working for Wizards and many of them clearly fascinated by everything "feyish".</p></blockquote><p></p>
[QUOTE="LordArchaon, post: 4088596, member: 60929"] Thank you! Feral Form is intended to be a little different from a shapeshifting. It's more like a quasi-real illusion that may influence minds more than physics. Actually, all the at-will fear effects are "delivered" by the means of damned fast feral form activations... Even when the effect actually gets material, you don't become an animal, but always a hybrid: it's connected with lycanthropism, much like the whole class is focused on "twisted" nature: the creatures the Wildhaunt can create by the means of rituals are always hybrid-looking creatures. The class itself could be a means to explain the existance of griffons, pegasi and the like if the DM finds it appealing for the campaign. Nearly all the powers of the Wildhaunt start out as Shadow to later become more and more Primal, meaning that, game-wise, you initially have to rely on indirect effects while later on you'll have more material powers. This also made me think that the whole concept could be divided into a more generic base class and two different Paragon paths: one for Feral Form related things, which would actualy constitute a bit of multi-roling with Defender or Striker, the other focusing more on the Controller role, with maybe an accent on summoning. I'll first have to know something about the paragon path mechanics... :) All the pics are taken from various deviantart artists and modified a bit (which is legal if I not actually publish material)... The first two ones are by [URL=http://concept-on-mac.deviantart.com/]concept-on-mac[/URL] , the third and fourth by [URL=http://sandara.deviantart.com]sandara[/URL], who seems to have had my same fantasies about "dark druids" (and in fact has a wonderful "Feldruid" who could very well be a Tiefling Wildhaunt... Go and drool at it...), the Unicorn by the "unicorn specialist" [URL=http://snowskadi.deviantart.com/]snowskadi[/URL], and the last one by Renee LeCompte aka [URL=http://maggock.deviantart.com]maggock[/URL], another wonderful artist. Deviantart is full of incredible fantasy artists, some of them working for Wizards and many of them clearly fascinated by everything "feyish". [/QUOTE]
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My first 4e custom class: The WILDHAUNT, a Primal/Shadow Controller
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