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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
My first 4e run : It will be hard to quit 3.5.
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4200506" data-attributes="member: 710"><p>I think it has a lot to do with the number of games out there, and what different tastes they appeal. </p><p>And also stigma. I never played OD&D, AD&D, BECMI and so on. And I most likely never will. A game without a consistent skill system (or any at all)? Without real consideration for short or long-term balance of classes and races? A game with little to no guidelines how to handle non-standard combat activities?</p><p></p><p>I am spoiled by D&D 3E, Shadowrun, Torg, heck even DSA (as little as I like it!). I won't go back there. </p><p></p><p>I would probably not want to play a World of Darkness game, either (though the chances are higher). Playing all angsty Vampires? And despite being supposedly dangerous, easy killable? If you want Vampire to work together, they all have to be of the same type (since the fluff implies deep hatred)? Doubt this will work for me or my group. (Definitely the latter.)</p><p></p><p>And in the end, even back in the old days, people still had their preferences. I am pretty sure that most people are quite willing to play games with a system they don't like that much. They might be less likely to run such a game (but in most groups, that is not a requirement for all members).</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4200506, member: 710"] I think it has a lot to do with the number of games out there, and what different tastes they appeal. And also stigma. I never played OD&D, AD&D, BECMI and so on. And I most likely never will. A game without a consistent skill system (or any at all)? Without real consideration for short or long-term balance of classes and races? A game with little to no guidelines how to handle non-standard combat activities? I am spoiled by D&D 3E, Shadowrun, Torg, heck even DSA (as little as I like it!). I won't go back there. I would probably not want to play a World of Darkness game, either (though the chances are higher). Playing all angsty Vampires? And despite being supposedly dangerous, easy killable? If you want Vampire to work together, they all have to be of the same type (since the fluff implies deep hatred)? Doubt this will work for me or my group. (Definitely the latter.) And in the end, even back in the old days, people still had their preferences. I am pretty sure that most people are quite willing to play games with a system they don't like that much. They might be less likely to run such a game (but in most groups, that is not a requirement for all members). [/QUOTE]
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My first 4e run : It will be hard to quit 3.5.
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