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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
My first 4e run : It will be hard to quit 3.5.
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<blockquote data-quote="Cirex" data-source="post: 4200595" data-attributes="member: 63721"><p>KFC is super good here, maybe a tad expensive, but well, it was D&D 4e!</p><p></p><p>D&D is what my players really like. Call of Cthluhu was ok, but not enough for our gaming "rhytm". I only DM the Call for special times, like Halloween or similar. A single shot adventure, with the most horrific things I can imagine. Last time I gave a public personality to each one (they could pick), but a random and secret one and, as a team, they ventured through an abandonated nazi asylum. Past middle game, I encouraged player killing and at the very end, four battled to death. Two allied themselves to finish the other two and then fought one versus one. Each character had certain "magical" powers, in order to boost the otherwise fragile Call characters. That battle was certainly glorious and it's still in our memories. </p><p></p><p>White Wolf system had a similar problem. Not enough good for a combat driven game. I tried with Masquerade and Vampire Dark Ages. I solved many problems with our games by making the PCs humans, rather than vampires, but the game was quickly disregarded in favor of Lord of the Rings.</p><p>I DM'ed one of my best campaigns at LOTR. Sadly one of the PCs was slain just before the fight against the super BBEG by a minion. I had no control over that, and I hated the system.</p><p>I also hated limbless characters thanks to criticals. It wasn't heroic, it was a bloody carnage.</p><p></p><p>So, since AD&D, my players have been loving D&D. I'm not sure why the doubts about 4e, when it's enhancing the game.</p><p>There was NO doubt from 2nd to 3th, so no idea why from 3th to 4th. That player that refuses to play 4th makes me wonder what is going on. Although I should understand him...he has around 45 books (all official books released in Spain) and he's going to "lose" them. Even if I keep telling him that the fluff books (Forgotten Realms one) are still useful and that he can DM 3.5 if he wants (He's starting a Dragonlance campaign this Sunday).</p><p></p><p>But still, there has to be something that creates those doubts.</p><p></p><p></p><p>PS : I also DM'ed Pendragon. The lust/castity thingy got boring after a while <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Cirex, post: 4200595, member: 63721"] KFC is super good here, maybe a tad expensive, but well, it was D&D 4e! D&D is what my players really like. Call of Cthluhu was ok, but not enough for our gaming "rhytm". I only DM the Call for special times, like Halloween or similar. A single shot adventure, with the most horrific things I can imagine. Last time I gave a public personality to each one (they could pick), but a random and secret one and, as a team, they ventured through an abandonated nazi asylum. Past middle game, I encouraged player killing and at the very end, four battled to death. Two allied themselves to finish the other two and then fought one versus one. Each character had certain "magical" powers, in order to boost the otherwise fragile Call characters. That battle was certainly glorious and it's still in our memories. White Wolf system had a similar problem. Not enough good for a combat driven game. I tried with Masquerade and Vampire Dark Ages. I solved many problems with our games by making the PCs humans, rather than vampires, but the game was quickly disregarded in favor of Lord of the Rings. I DM'ed one of my best campaigns at LOTR. Sadly one of the PCs was slain just before the fight against the super BBEG by a minion. I had no control over that, and I hated the system. I also hated limbless characters thanks to criticals. It wasn't heroic, it was a bloody carnage. So, since AD&D, my players have been loving D&D. I'm not sure why the doubts about 4e, when it's enhancing the game. There was NO doubt from 2nd to 3th, so no idea why from 3th to 4th. That player that refuses to play 4th makes me wonder what is going on. Although I should understand him...he has around 45 books (all official books released in Spain) and he's going to "lose" them. Even if I keep telling him that the fluff books (Forgotten Realms one) are still useful and that he can DM 3.5 if he wants (He's starting a Dragonlance campaign this Sunday). But still, there has to be something that creates those doubts. PS : I also DM'ed Pendragon. The lust/castity thingy got boring after a while :D [/QUOTE]
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My first 4e run : It will be hard to quit 3.5.
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